_// / / / / / // /|//__/|_/ / / / / / /_ /_ _ ___ / / / / |/ | | /_/ / ____ ____ / ____ | | ___\ / __ ______ / __ | / | | | // / __ \ _/-\ _ _ / / // | | / | [] | | |// / / / /| /__/| _|| \ __/// | | | |/()| _ / | | | |_/_|||| ||| ||| || // | |/ // __ | \|| | | | /_ _||()||| || > || // |___/// _| _|_| / | |__// ||||__||| ||| || //____/ />> / ___/ ||___/\__|||_// |______/ _ /> <_< ------------------------------------------------------------------------ Link 2 (L2) ------------ #4 Triple Cracker, Arthur #5 Moon Goyone, Moon Joe, Evil Nail #6 Fire Spirit, Ice Spirit #7 Storm Ghost, Rain Ghost, Thunder Ghost #8 Arthur, Rolling Rocks #9 Heart, S. Heart, Lancer #10 Flaming Nail, Sleeber #11 Joker, Evil Performer, Castle Eater #12 Castle Eater, Bundy, Count Balloon _> Island King Antique _____________ / (L1) Sword ________________ |Atlamillia Sword|#7 _> Shining Bravado <_/ At 135 Fl 135 Sc 135 | At 090 Fl 108 #8 Halloween Blade Sm 072 Ex 077 Be 135 _ Li 108 Sm 072 [H] At 081 Fl 045 _Ex 090 Sc 072 <___ Li 086 Ex 072 Big Bang #6 Be 072 Sm 072 Sc 072 ___ At 091 Fl 108 <____ Sun Sword Be 072 [T] Li 108 Sm 108 /At 081 Fl 090 <_ Ex 108 Sc 054 / Sm 077 Ex 077 Holy Daelalus ___________ Sax __> At 047 Cy 054 _> (L1) Long Sword _____ | At 029 Cy 027 Ex 054 Be 045 Claymore | Ex 019 Be 027 Sc 009 / Sc 009 Sargatanas |> | | Antique 7th Branch / (L3) | | |> Sword (L1) Sword (L1) / Baselard __> Broad Sword / At 021 Du 020 At 020 Cy 019 _> Kitchen Knife Serpent Slicer Cy 010 Ex 010 Ex 019 At 029 Fl 005 _> At 049 Li 050 | Li 014 Cy 019 Sc 050 __ Wise Owl Sword | Ex 015 Be 023 __> Lamb's Sword 7th Heaven Tsukikage | Sc 014 [-] At 081 Fl 014 _> At 111 Fl 014 At 080 | Cy 077 Ex 015 Cy 113 Ex 113 Sc 090 |> Small Be 077 Sc 014 Sm 113 Be 113 Li 090 Sword (L3) Sc 113 | #9 | ________ (L1) Island King ______/ <|#10 |Murasama|< ____________________________________ Ama no Murakumo At 135 Fl 135 Sc 135 __________ At 090 Li 108 Li 135 Be 090 #11 |Dark Cloud| <___ Be 090 Sc 108 __> At 135 Fl 090 Maneater Ch 090 Li 054 (L3) Cy 135 Sm 135 Be 135 Sc 135 Ex 135 #12 ------------------------------------------------------------------------ Link 3 (L3) ------------ #13 Mummy, Blackbeard #14 Clock Knight, Guardia, Miss Gourgon #15 Blackbeard, Fat Naga #16 Arthur, Flaming Nail (L2) Serpent Slicer _______________________________ > [D] Bone Rapier Evilcise Drain Seeker Sargatanas At 022 Du 020 _> At 030 Fl 023 _> At 047 Fl 054 _> At 081 Fl 081 _ Ch 021 [P] Li 009 Be 023 Li 009 Sm 045 Sm 081 Sc 072 [P] Be 50 | [A][P] Dark Excalibur #15 | At 092 Fl 108 Be 108| Ch 009 Sm 108 Sc 108 | [D] Griffon Fork #14 <___| (L2) At 134 Fl 135 Ex 135 > Dark Cloud ______> Ch 135 Cy 135 Be 108 _> Island King (L1) / / Sm 135 Li 009 Sc 090 | Maneater #13 <_________________________________ |__ At 091 Li 054 Cy 108 Small Sword Ex 054 Be 108 Sc 090 Wise Owl Sword _> At 081 Li 054 Sm 054 Cy 054 Ex 054 Sand Breaker <___ Dusack <__ Be 054 Sc 054 [C] (L1) (L1) | Gladius Cliff Knife Chopper Choora / At 020 Du 015 __> At 020 Cy 014 _> At 029 Cy 027 _> At 050 Cy 050 Cy 010 Be 005 Be 014 Be 036 Be 050 Sc 041 ______________ Mardan Sword Garayan Sword |Mardan Garayan| At 021 Du 025 __> At 048 Ch 045 __> At 092 Ch 108 Cy 045 Sc 054 Sc 108 #16 [H] Weapon's Max stats =================== * denotes fast version of sword combo ------------------------------------------------------------------------ At Du Fl Ch Li Cy Sm Ex Be Sc Sp Hit ------------------------------------------------------------------------ 7 Branch Sword 170 099 150 150 150 150 150 150 150 150 4 5* Build Up from: Holy Daedulus Blade, Antique Sword or Serpent Slicer Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ 7th Heaven 300 099 200 200 200 200 200 200 200 200 6 5 Build Up from: Lamb's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Ama no Murakumo 155 099 150 150 150 150 150 150 150 150 6 5* Build Up from: Tsuikage Obtain: Obtain from winning Spheda in dungeon floor - "Something Rare Here!" of Rainbow Butterfly Woods (Chapter 6) Invent: N/A ------------------------------------------------------------------------ Antique Sword 110 073 110 110 110 110 110 110 110 110 4 5 Build Up from: Sand Breaker Obtain: Buy from Jurak Arms for 880G from Chapter 5 onwards Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff* Rough Rock x20, Gunpowder x05, Sticky Clay x20 ------------------------------------------------------------------------ Atlamillia Sword 300 099 220 200 200 200 200 200 220 220 6 4 Build Up from: Big Bang or Shining Bravado Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Baselard 035 035 030 036 034 034 036 034 034 034 3 5 Build Up from: N/A Obtain: Buy from Milane for 250G. Invent: N/A ------------------------------------------------------------------------ Bastard Sword 046 045 045 045 045 045 045 045 045 045 3 5 Build Up from: Long Sword Obtain: Obtain from chests found in Starlight Canyon Invent: N/A ------------------------------------------------------------------------ Big Bang 152 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Sun Sword Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Bone Rapier 045 042 045 045 045 045 045 045 045 045 3 6 Build Up from: N/A Obtain: Buy from Milane for 250G or win from chests found in Rainbow Butterfly Woods/ Starlight Canyon. Invent: Bone, Cloth, Withered Jurak Life Element x05, Unknown Bone x30, Thick Hide x05 ------------------------------------------------------------------------ Brave Ark 112 072 110 110 110 110 110 110 110 110 4 5 Build Up from: Sax Obtain: Find it from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Broad Sword 045 044 045 045 045 045 045 045 045 045 3 5 Build Up from: Baselard or Long Sword Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Choora 111 072 110 110 110 110 110 110 110 110 4 6 Build Up from: Chopper Obtain: Buy from G-Weapons for 960G Invent: N/A ------------------------------------------------------------------------ Chopper 061 060 060 060 060 060 060 060 060 060 4 6 Build Up from: Cliff Knife Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Chronicle 2 300 099 220 200 200 200 200 250 200 200 6 5* Build Up from: Chronicle Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Chronicle Sword 152 099 150 150 150 150 150 150 150 150 6 5* Build Up from: Ruler's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Claymore 123 080 125 125 125 125 125 125 125 125 4 4 Build Up from: Dusack or Brave Ark Obtain: Buy from G-Weapons for 1100G. Win from chests found in Moon Flower Palace. Invent: N/A ------------------------------------------------------------------------ Cliff Knife 042 040 045 045 045 045 045 045 045 045 3 6 Build Up from: Gladius Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Cross Heinder 155 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Claymore or Ruler's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dark Cloud 300 099 300 300 300 300 300 300 300 300 6 6 Build Up from: Ama no Murakumo or Maneater Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dark Excalibur 153 099 150 150 150 150 150 150 150 150 6 5 Build Up from: Sargatanas Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Drain Seeker 110 070 110 110 110 110 110 110 110 110 4 5 Build Up from: Evilcise Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dusack 109 071 110 110 110 110 110 110 110 110 4 4 Build Up from: Shamshir or Chopper Obtain: Buy from G-Weapons for 860G Invent: N/A ------------------------------------------------------------------------ Evilcise 061 062 060 060 060 060 060 060 060 060 4 5 Build Up from: Bone Rapier Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Garayan Sword 111 073 110 120 110 110 110 110 110 110 3 6 Build Up from: Mardan Sword Obtain: Win the Junior Class race of Finny Frenzy Invent: N/A ------------------------------------------------------------------------ Gladius 034 034 034 034 034 034 034 034 034 034 3 6 Build Up from: N/A Obtain: Buy from Milane for 300G. Win from chests found in Rainbow Butterfly Woods. Invent: N/A ------------------------------------------------------------------------ Griffon Fork 300 099 200 250 200 200 250 200 200 200 6 5* Build Up from: Evil Excalibur or Maneater Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Halloween Blade 123 080 125 125 125 125 125 125 125 125 4 5 Build Up from: Antique Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Holy Daedalus Blade 112 072 110 110 110 110 110 110 110 110 4 4 Build Up from: N/A Obtain: Complete 100% Georama for Gundorada Workshop Invent: N/A ------------------------------------------------------------------------ Island King` 500 099 250 250 250 250 250 250 250 250 6 4 Build Up from: Sword of Zeus, 7th Heaven or Griffon Fox Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Kitchen Knife 061 062 060 060 060 060 060 060 060 060 4 6 Build Up from: Broad Sword Obtain: Buy from Jurak Arms for 440G Invent: N/A ------------------------------------------------------------------------ Lamb's Sword 123 080 125 125 125 125 125 125 125 125 4 6 Build Up from: Wise Owl Sword Obtain: Win from chests found in Moon Flower Palace. Invent: N/A Special fact: This is indeed a special weapon. The Attack value depends on the game time. However, you cannot wait for nighttime (which shows 50% increase in attack) to meet the upgrade requirements. The actual stats is more important. 9:00 pm to 6:00 am: 150% of current Attack stats 6:01 am to 8:59 pm: 50% of current Attack stats ------------------------------------------------------------------------ Long Sword 036 034 034 034 034 034 034 034 034 034 3 5 Build Up from: N/A Obtain: Monica's initial weapon. Buy from Jurak Arms for 150G. Win from chests found in Rainbow Butterfly Woods Invent: N/A ------------------------------------------------------------------------ Maneater 150 099 150 150 150 150 150 150 150 150 6 6 Build Up from: Small Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Mardan Garayan 151 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Garayan Sword Obtain: Win Finny Frenzy Senior Class prize Invent: N/A ------------------------------------------------------------------------ Mardan Sword 053 053 053 053 053 053 045 045 045 060 3 6 Build Up from: N/A Obtain: Win Finny Frenzy Begineer Class prize Invent: N/A ------------------------------------------------------------------------ Muramasa 300 099 200 220 220 200 200 200 200 220 6 5* Build Up from: Ama no Murakumo Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Ruler's Sword 124 081 125 125 125 125 125 125 125 125 4 5* Build Up from: Brave Ark or Holy Daedalus Blade Obtain: Win from chests found in Zelmite Mines Invent: Figure, Iron Maiden, Paznos* Figure, Iron Maiden, Gigantor Paznos* Holy Element x20, Silver Ball x10, Light Element x20 ------------------------------------------------------------------------ Sand Breaker 060 061 060 060 060 060 060 060 060 060 4 6 Build Up from: Cliff Knife or Bastard Sword Obtain: Build Up or Invention Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff* Rough Rock x20, Gunpowder x05, Sticky Clay x20 ------------------------------------------------------------------------ Sargatanas 125 082 125 125 125 125 125 125 125 125 4 5 Build Up from: Serpent Slicer or Drain Seeker Obtain: Win from chests found in Zelmite Mines Invent: N/A ------------------------------------------------------------------------ Sax 062 062 060 060 060 060 060 060 060 060 4 6 Build Up from: Broad Sword Obtain: Win from chests found in Ocean Roar's Cave Invent: N/A ------------------------------------------------------------------------ Serpent Slicer 111 072 110 110 110 110 110 110 110 110 4 5 Build Up from: Kitchen Knife Obtain: Complete 100% Georama for Balance Valley. Win it from chests found in dungeons locked by the Star Key. Invent: N/A ------------------------------------------------------------------------ Shamshir 062 061 060 060 060 060 060 060 060 060 4 5 Build Up from: Bastard Sword Obtain: Buy from Milane for 600G from Chapter 4 onwards. Invent: N/A ------------------------------------------------------------------------ Shining Bravado 150 099 150 150 150 150 200 200 200 200 6 4 Build Up from: Halloween Blade or Sun Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Small Sword 125 082 125 125 125 125 125 125 125 125 4 6 Build Up from: Choora or Wise Owl Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Sun Sword 125 082 125 125 125 125 125 125 125 125 4 4 Build Up from: Holy Daedalus Blade Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Sword of Zeus 300 099 200 200 200 200 250 210 220 220 6 4 Build Up from: Cross Heindar Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Tsukikage 124 081 125 125 125 125 125 125 125 125 4 5 Build Up from: Serpent Slicer Obtain: Win from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Wise Owl Sword 089 061 060 060 060 085 060 060 085 060 4 5 Build Up from: Broad Sword Obtain: Buy from Starlight Weapons for 600G from Chapter 4 onwards Invent: Grass, Tree, Charging Ram* Hunter Crystal x04, Scrap of Metal x10, Hunk of Copper x10 ------------------------------------------------------------------------ Armbands Flow Chart ---------------------- #1 Star Tortoise, Rolling Rocks #2 Moon Joe, Moon Goyone, Clock Knight #3 Balalla, Heat Fairy #4 Crow Priest, Diamond, S. Diamond #5 Evil Nail, Evil Performer, Skull Chief #6 Miss Gourgon, S. Heart, Silver Gear #7 Sylph, Fat Naga #8 Zombie Pirate, Sleeber Goddess Brassard <_________ At 091 Li 113 Cy 113 _____ Ex 054 Be 90 #7 >|Love | [H] | Spirit Brassard | At 135 Sm 135 <_____________ | At 080 Cy 090 | Ex 135 Be 135 <| Be 90 <| | Sc 135 #6 ___> Angel Shooter | | / At 135 Ch 135 Be 135 | Mobius Bangle / Cy 153 Ex 054 #5 | At 135 Fl 135 <__ Sun Armlet <_____ | Li 135 Ex 135 At 091 Fl 113 __ Athena's Armlet <_____ | #4 [D] Cy 090 Ex 090 #3 At 080 Fl 090 | | Ex 090 <| | | Magic Brassard Gold Brassard | | | At 014 Du 015 __> At 022 Fl 017 _____> Crystal Brassard | Platinum Fl 10 _ At 032 Fl 028 _|> Brassard __> Bandit Brassard /> | | At 050 [W] At 022 Cy 022 __/ |> Pockekul [W]| Fl 054 Thorn Armlet <___ [S] At 050 Fl 054 | At 032 Cy 028 _____________________________> Cy 054 Ex 032 <| [-][E] __________________________________/ Destruction | / (see above) Brassard |> / |> Mobius Bangle At 080 Fl 054 Moon Armlet / | Li 090 Sm 090 At 080 Fl 090 <_/ Satan Brassard | Cy 028 Sc 054 At 091 Fl 090 <___________/ | Li 113 Sm 090 #8 |> ________________ | Star Armlet `|Five-Star Armlet|<___| At 091 Fl 104 ______> At 135 Li 090 Ch 113 Sm 045 Ch 090 Cy 090 #2 Sc 099 #1 Be 135 Sc 135 Sm 135 Ex 135 Weapon's Max stats =================== ------------------------------------------------------------------------ At Du Fl Ch Li Cy Sm Ex Be Sc Sp ------------------------------------------------------------------------ Angel Shooter 300 099 200 220 200 150 200 200 200 200 6 Build Up from: Sun Armlet or Goddess Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Athena's Armlet 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Bangle or Pocklekul Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Bandit Brassard 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Magic Brassard Obtain: Buy at Starlight Weapons in Chapter 4 for 700G Invent: Clock, Gold Store, Show Window 10x Wind Element, 10x Hunk of Copper, 1x Bandit Coin ------------------------------------------------------------------------ Crystal Brassard 060 060 060 060 060 060 060 060 060 060 4 Build Up from: Gold Brassard or Bandit Brassard Obtain: Buy from Julia for 740G Invent: N/A ------------------------------------------------------------------------ Destruction Brassard 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Brassard Obtain: Win from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Five-Star Armlet` 500 099 300 300 300 300 250 250 250 250 6 Build Up from: Star Armlet or Satan Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Goddess Brassard 150 099 150 150 150 170 150 150 150 150 6 Build Up from: Spirit Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Gold Brassard 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Magic Brassard Obtain: Buy from Julia for 350G from Chapter 3 onwards Invent: N/A ------------------------------------------------------------------------ Love 500 099 250 250 250 250 250 250 250 250 6 Build Up from: Mobius Bangle or Angel Shooter Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Magic Brassard 035 034 034 034 034 034 034 034 034 034 3 Build Up from: - Obtain: Monica comes with it. Buy from Julia for 200G Invent: N/A ------------------------------------------------------------------------ Mobius Bangle 300 099 220 200 220 220 200 200 200 200 6 Build Up from: Sun Armlet or Satan Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Moon Armlet 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Thorn Armlet or Pocklekul Obtain: Buy from Starlight Weapons for 1800G in Chapter 6 Invent: N/A ------------------------------------------------------------------------ Platinum Brassard 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Crystal Brassard Obtain: Buy from Starlight Weapons for 900G in Chapter 5 Invent: N/A ------------------------------------------------------------------------ Pocklekul 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Crystal Brassard or Thorn Armlet Obtain: Buy from Julia for 860G in Chapter 5 Invent: N/A ------------------------------------------------------------------------ Satan Brassard 150 099 150 150 170 150 150 150 150 150 6 Build Up from: Destruction Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Spirit Brassard 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Brassard or Pocklekul Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Star Armlet 150 099 150 170 150 150 150 150 150 150 6 Build Up from: Moon Armlet Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Sun Armlet 150 099 170 150 150 170 150 150 150 150 6 Build Up from: Athena's Armlet Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Thorn Armlet 088 060 060 099 060 060 060 060 060 060 4 Build Up from: Bandit Brassard Obtain: Buy from Milane for 820G in Chapter 4 Invent: N/A ------------------------------------------------------------------------ M o n s t e r s ``````````````````````````````````````````````````````````````````````` The monster's data can be obtained by viewing the Monster Notes item or getting it from Sheriff Blinkhorn (after you have recruited him). The monster's data will be added upon you have encountered it... There are a total of 278 monsters (4 of them are sub-boss in Chapter 8, thus making 274 fightable monsters. I have arranged them according to their ID number listed on the Monster Notes. i) Bestiary ```````````````````````````` The bestiary found here listed the monster's ID number in Monster Notes, their strengths and weakness, items dropped, ABS and Glidas Gain. The enemies have divided into groups on dungeons location. Monster Type refers to the enemy's generic type. For example, Undead are weak against Exocrism and they can be severely damaged with Holy Stone and Water. Monster Type is also essential when you are finding clues by changing Monica into a monster. Remember the badges are named with monster types right? When transforming into a Sewer Rat (i.e. use the Beast Badge), Monica can converse with any Beast type enemies such Sewer Rat, Death Mouse, Ram, Elfas, Molers, etc. Change monster type is relatively useful if Monica is surrounded by enemy of the same monster type. Legend: Wrench - Wrc, Sword - Swd, Magic - Magic, Hammer - Hmr, Ridepod - Rid Gun - (g) grenade; (l) laser; (n) normal; (a) all * - Enemies found in Star Key locked area Elements: Fl - Flame; Ch - Chill; Li - Lightning; Cy - Cyclone; Sm - Smash; Sc - Scale, Ex - Exocrism; Be - Beast ------------------------------------------------------------------------ Underground Channel ------------------------------------------------------------------------ 001 Bat ABS: 006 Glida: 006 Type: Beast Items: Weak against: Cy, Fl - Holy Water Effective Weapons: Guns (l, n) - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 002 Sewer Rat ABS: 006 Glida: 006 Type: Beast Items: Weak against: Fl, Be - Hunter Crystal Effective Weapons: Swd - Rolling Log Ineffective Weapons: - 003 Froggy ABS: 006 Glida: 006 Type: Aquatic Items: Weak against: Ch, Sc, Li - Sea Dragon Crystal Effective Weapons: Swd - Poison Ineffective Weapons: - 004 Clown ABS: 006 Glida: 006 Type: Darkling Items: Weak against: Fl, Ch - Protector Crystal Effective Weapons: - - Sugar Cane Ineffective Weapons: - 005 Turtle ABS: 006 Glida: 006 Type: Aquatic Items: Weak against: Li, Sm - Protector Crystal Effective Weapons: Wrc, Hmr, Gun (l, g) - Water Element Ineffective Weapons: Swd, Gun (n) 006 Baron Balloon ABS: 008 Glida: 009 Type: Magical Creature Items: Weak against: Fl, Li - Wind Crystal Effective Weapons: Guns (a) - Bomb Nut Ineffective Weapons: Wrc 007 Nightstalker ABS: 008 Glida: 009 Type: Undead Items: Weak against: Fl, Ex - Flame Crystal Effective Weapons: Mag - Holy Water Ineffective Weapons: - - Glass Material 008 Mimic ABS: 008 Glida: 012 Type: Magical Creature Items: Weak against: Fl, Sm - Destruction Crystal Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 009 Flotsam Balloon ABS: 010 Glida: 014 Type: Magical Creature Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (a) Ineffective Weapons: Wrc 010 Darkness ABS: 010 Glida: 012 Type: Undead Items: Weak against: Ex - Bomb Nut Effective Weapons: Gun (l), Mag - Holy Crystal Ineffective Weapons: Wrc, Swd, Gun (n, g) - Silver Ball 011 Vanguard ABS: 016 Glida: 014 Type: Windup Items: Weak against: Li - Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Wrc, Swd, Gun (l, n), Mag - Hunk of Copper 012 King Mimic ABS: 010 Glida: 012 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (g, n) ------------------------------------------------------------------------ Rainbow Butterfly Woods ------------------------------------------------------------------------ 013 Kotore ABS: 000 Glida: 000 Type: Flora Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 014 Pumpkinhead ABS: 010 Glida: 012 Type: Flora Items: Weak against: Fl, Li - Antidote Drink Effective Weapons: - Ineffective Weapons: - 015 Man-Eating Grass ABS: 010 Glida: 012 Type: Flora Items: Weak against: Fl - Battan Effective Weapons: Swd - Earth Element Ineffective Weapons: Wrc 016 Skeleton Soldier ABS: 014 Glida: 014 Type: Undead Items: Weak against: Ex, Fl - Poison Apple Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: Gun (n), Mag - Unknown Bone 017 Moler ABS: 010 Glida: 012 Type: Beast Items: Weak against: Be - Carrot Effective Weapons: Wrc - Sticky Clay Ineffective Weapons: Gun (n, l), mag - Protector Crystal 018 Himarra ABS: 010 Glida: 012 Type: Floral Items: Weak against: Fl, Ch - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 019 Face of Prajna ABS: 012 Glida: 014 Type: Magical Creature Items: Weak against: Fl, Ch, Li, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd - Poison 020 Tortoise ABS: 014 Glida: 015 Type: Aquatic Items: Weak against: Li, Sm - Mellow Banana Effective Weapons: Wrc, Gun (l, g) - Sea Dragon Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 021 Mimic ABS: 010 Glida: 016 Type: Magical Creature Items: Weak against: Fl, Sm - Mimi Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 022 Tore ABS: 016 Glida: 016 Type: Floral Items: Weak against: Fl, Li - Nil Effective Weapons: Swd, Gun (g) Ineffective Weapons: Gun (n, l), Mag 023 Sonic Bomber ABS: 018 Glida: 021 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper 024 Pixie ABS: 008 Glida: 015 Type: Spirit Items: Weak against: Cy - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 025 Gyumo ABS: 018 Glida: 021 Type: Beast Items: Weak against: Be - Bread Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g), Mag - Sturdy Rock 026 Fire Element ABS: 014 Glida: 015 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 027 Ice Element ABS: 014 Glida: 015 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 028 Spider Lady ABS: 014 Glida: 015 Type: Darkling Items: Weak against: Ch, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 029 Hunter Fox ABS: 014 Glida: 015 Type: Beast Items: Weak against: Be - Petite Fish Effective Weapons: Swd, Gun (n) - Hunter Crystal Ineffective Weapons: - - Gunpowder 030 Killer Snake ABS: 020 Glida: 022 Type: Reptile Family Items: Weak against: Ch, Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Wrc, Swd, Gun (a), Mag 031 Tigriff ABS: 022 Glida: 024 Type: Beast Items: Weak against: Fl, Be - Nil Effective Weapons: Swd Ineffective Weapons: Wrc, Gun (a), Mag 032 King Mimic ABS: 016 Glida: 016 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 033 Dorone * ABS: 000 Glida: 012 Type: Flora Items: Weak against: Fl, Ex - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 034 Spirit Flyer * ABS: 112 Glida: 114 Type: Spirit Items: Weak against: Li - Wind Crystal Effective Weapons: - - Wind Element Ineffective Weapons: Gun (n, g) - Wind Stone 035 Zucky * ABS: 116 Glida: 112 Type: Floral Items: Weak against: Li, Ch - Potato Cake Effective Weapons: - Ineffective Weapons: - 036 Cursed Rose * ABS: 116 Glida: 112 Type: Floral Items: Weak against: Fl, Cy - Forest Dew Effective Weapons: Swd - Soap Ineffective Weapons: Wrc 037 Sylph * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Li - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 038 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 039 Mad Tore * ABS: 140 Glida: 123 Type: Floral Items: Weak against: Fl, Ex - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 040 King Mimic * ABS: 146 Glida: 078 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Starlight Canyon ------------------------------------------------------------------------ 041 Smiling Fairy ABS: 018 Glida: 012 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 042 Masked Tribesman ABS: 020 Glida: 016 Type: Darkling Items: Weak against: Fl, Li - Nil Effective Weapons: - Ineffective Weapons: Swd, Gun (n) 043 Ram ABS: 022 Glida: 022 Type: Beast Items: Weak against: Fl, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth 044 Dog Statue ABS: 020 Glida: 016 Type: Magical Creature Items: Weak against: Sm - Heart-Throb Cherry Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Swd, Gun (n, l) 045 Elfas ABS: 030 Glida: 022 Type: Beast Items: Weak against: Ch, Be - Nil Effective Weapons: - Ineffective Weapons: Wrc, Gun (n, l), Mag 046 Fire Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Ch, Sc - Fire Element Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Flame Stone 047 Ice Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Fl, Sc - Water Element Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Stone 048 Wind Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 049 Thunder Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 050 Golem ABS: 030 Glida: 022 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Rough Rock 051 Mimic ABS: 020 Glida: 027 Type: Magical Creature Items: Weak against: Li, Sm - Battan Effective Weapons: Gun (l) - Rolling Log Ineffective Weapons: Gun (n) 052 Holy Gemron ABS: 038 Glida: 057 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 053 Nikapous ABS: 030 Glida: 022 Type: Darkling Items: Weak against: Ch, Cy - Prickly Effective Weapons: - Ineffective Weapons: - 054 Yo-yo Barrel ABS: 030 Glida: 045 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Scrap of Metal 055 Priest of Rama ABS: 030 Glida: 022 Type: Beast Items: Weak against: Cy, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 056 Ivanoff ABS: 034 Glida: 016 Type: Magical Creature Items: Weak against: Sm - Minion Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Sturdy Rock 057 Crescent Baron ABS: 040 Glida: 068 Type: Magical Creature Items: Weak against: Li, Cy - Carrot Effective Weapons: Gun (l, n) - Power Crystal Ineffective Weapons: Gun (g), Swd, Wrc - Glass Material 058 Wind Element ABS: 028 Glida: 012 Type: Spirit Items: Weak against: Li - Wind Crystal Effective Weapons: - - Wind Stone Ineffective Weapons: Gun (n) - Wind Element 059 Dragon ABS: 050 Glida: 068 Type: Reptile Family Items: Weak against: Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Life Element 060 King Mimic ABS: 020 Glida: 027 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 061 Heat Fairy * ABS: 110 Glida: 112 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 062 Mummy * ABS: 112 Glida: 114 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: - 063 Thunder Spirit * ABS: 116 Glida: 112 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Thunder Element Ineffective Weapons: Gun (n, g) - Lighting Crystal 064 Water Spirit * ABS: 118 Glida: 112 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 065 Balalla * ABS: 120 Glida: 120 Type: Floral Items: Weak against: Ch - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 066 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 067 Iron Mask * ABS: 140 Glida: 123 Type: Darkling Items: Weak against: Li, Sm - Potato Cake Effective Weapons: - Ineffective Weapons: Swd, Gun (a) 068 Sleeber * ABS: 146 Glida: 147 Type: Beast Items: Weak against: Li, Be - Petite Fish Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 069 Blumo * ABS: 156 Glida: 068 Type: Beast Items: Weak against: Fl, Be - Cheese Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g), Magic - Sturdy Rock 070 King Mimic * ABS: 160 Glida: 076 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Ocean's Roar Cave ------------------------------------------------------------------------ 071 Sea Bat ABS: 030 Glida: 015 Type: Beast Items: Weak against: Li, Cy - Holy Water Effective Weapons: Gun (n, l), Mag - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 072 Fintol ABS: 044 Glida: 024 Type: Aquatic Items: Weak against: Li, Sm - Stone Effective Weapons: Gun (l, g), Wrc - Protector Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 073 Corsair ABS: 046 Glida: 024 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Mag, Gun (n) 074 Goyone ABS: 048 Glida: 054 Type: Aquatic Items: Weak against: Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Mag, Gun (g) - Light Element 075 Geron ABS: 046 Glida: 027 Type: Aquatic Items: Weak against: Fl, Li, Sc - Poison Effective Weapons: Swd - Lightning Crystal Ineffective Weapons: - 076 Statue ABS: 050 Glida: 057 Type: Magical Creature Items: Weak against: Sm - Mimi Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Rough Rock 077 Beach Rat ABS: 052 Glida: 027 Type: Beast Items: Weak against: Ch, Be - Rolling Log Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 078 Aqua Element ABS: 058 Glida: 022 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 079 Shiva ABS: 050 Glida: 057 Type: Darkling Items: Weak against: Li, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 080 Captain ABS: 062 Glida: 033 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 081 Auntie Medusa ABS: 066 Glida: 075 Type: Darkling Items: Weak against: Li, Sc - Potato Cake Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Mag, Gun (g, l) - Sturdy Cloth 082 Mimic ABS: 030 Glida: 040 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 083 Pirate Tank ABS: 066 Glida: 075 Type: Windup Items: Weak against: Li, Sm - Gun Repair Powder Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Scrap of Metal 084 Sand Moler ABS: 050 Glida: 057 Type: Beast Items: Weak against: Li, Cy, Be - Carrot Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 085 Sooty ABS: 068 Glida: 076 Type: Undead Items: Weak against: Ch, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Chill Crystal Ineffective Weapons: Wrc, Gun (n, g), Swd - Silver Ball 086 Hornhead ABS: 068 Glida: 033 Type: Undead Items: Weak against: Fl, Ex - Poison Apple Effective Weapons: Wr - Flame Crystal Ineffective Weapons: Mag, Gun (n) - Unknown Bone 087 Sea Tortoise ABS: 066 Glida: 036 Type: Aquatic Items: Weak against: Li, Sm - Mellow Banana Effective Weapons: Wrc, Gun (l, g) - Protector Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 088 Neo Vanguard ABS: 072 Glida: 081 Type: Windup Items: Weak against: Fl, Li, Sm - Repair Powder Effective Weapons: - - Flame Crystal Ineffective Weapons: Wrc, Gun (n, l), Swd, Mag - Hunk of Copper 089 Zappy ABS: 070 Glida: 036 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (g, n) - Thunder Element 090 Ragstink ABS: 064 Glida: 039 Type: Undead Items: Weak against: Fl, Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 091 Sea Serpent ABS: 078 Glida: 030 Type: Reptile Family Items: Weak against: Fl, Ch, Sc - Life Element Effective Weapons: Rid - Sea Dragon Crystal Ineffective Weapons: Wrc, Gun (a), Mag 092 Master Jacket ABS: 076 Glida: 067 Type: Undead Items: Weak against: Fl, Li, Ex - Nil Effective Weapons: Wrc Ineffective Weapons: Gun (n), Mag 093 King Mimic ABS: 040 Glida: 040 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 094 Arkerath * ABS: 110 Glida: 112 Type: Aquatic Items: Weak against: Ch, Sm - Stone Effective Weapons: Gun (g, Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 095 Zombie Pirate * ABS: 112 Glida: 114 Type: Undead Items: Weak against: Fl, Li, Ex - Prickly Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 096 Blackbeard * ABS: 116 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Chill Crystal Ineffective Weapons: Gun (n), Mag 097 Star Tortoise * ABS: 116 Glida: 112 Type: Aquatic Items: Weak against: Ch, Sm - Mellow Banana Effective Weapons: Wrc, Gun (g) - Lightning Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 098 Coral Dog * ABS: 120 Glida: 120 Type: Magical Creature Items: Weak against: Li, Sm - Heart-Throb Cherry Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd 099 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 100 Fat Naga * ABS: 140 Glida: 123 Type: Darkling Items: Weak against: Fl, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth 101 Pirate Eye * ABS: 146 Glida: 147 Type: Windup Items: Weak against: Li, Sm - Gun Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 102 Metal Bomber * ABS: 156 Glida: 068 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper 103 King Mimic * ABS: 160 Glida: 076 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Mount Gundor ------------------------------------------------------------------------ 104 Lava Bat ABS: 055 Glida: 032 Type: Beast Items: Weak against: Ch, Cy - Holy Water Effective Weapons: Gun (l, n), Mag - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 105 Steam Kotore ABS: 000 Glida: 004 Type: Floral Items: Weak against: Ch, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 106 Ice Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Stone Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Element 107 Holy Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Sc - Holy Stone Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Element 108 Rifle Wolf ABS: 068 Glida: 076 Type: Beast Items: Weak against: Be - Prickly Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - - Gunpowder 109 Stick Joe ABS: 074 Glida: 057 Type: Magical Creature Items: Weak against: Li, Cy - Life Element Effective Weapons: Gun (n, l) - Power Crystal Ineffective Weapons: Wrc, Swd, Gun (g) - Escape Powder 110 Wind Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Li, Sc - Wind Stone Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Element 111 Griffon Soldier ABS: 084 Glida: 033 Type: Darkling Items: Weak against: Fl, Ch - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Hunk of Copper 112 Thunder Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Cy, Sc - Lightning Stone Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Thunder Element 113 Savage Ram ABS: 084 Glida: 036 Type: Beast Items: Weak against: Ch, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth 114 Burger ABS: 090 Glida: 022 Type: Darkling Items: Weak against: Cy, Ch - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 115 Steam Goyone ABS: 084 Glida: 094 Type: Aquatic Items: Weak against: Li, Ch, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (g), Mag - Glass Material 116 Magmaoff ABS: 090 Glida: 033 Type: Magical Creature Items: Weak against: Sm, Ch - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 117 Bomber Head ABS: 110 Glida: 022 Type: Windup Items: Weak against: Fl, Li - Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 118 Mimic ABS: 092 Glida: 051 Type: Darkling Items: Weak against: Sm, Ch - Petite Fish Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 119 Steam Tore ABS: 100 Glida: 027 Type: Floral Items: Weak against: Ch, Li - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 120 Chimera ABS: 100 Glida: 027 Type: Beast Items: Weak against: Ch, Be - Potato Cake Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Wrc, Mag 121 Lava Runner ABS: 098 Glida: 057 Type: Darkling Items: Weak against: Ch - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n), Swd - Scrap of Metal 122 Lava Golem ABS: 104 Glida: 057 Type: Magical Creature Items: Weak against: Ch, Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 123 Ultrasonic Bomb ABS: 108 Glida: 068 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Wrc, Mag, Swd - Scrap of Metal 124 Fire Gundron ABS: 100 Glida: 078 Type: Reptile Family Items: Weak against: Ch, Sc - Flame Stone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Fire Element 125 Alexander ABS: 106 Glida: 058 Type: Magical Creature Items: Weak against: Li, Fl, Sm - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd - Scrap of Metal 126 Bone Lord ABS: 110 Glida: 123 Type: Undead Items: Weak against: Ch, Ex - Battan Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 127 Red Dragon ABS: 116 Glida: 132 Type: Reptile Family Items: Weak against: Ch, Sc, Sm - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper 128 King Mimic ABS: 120 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 129 Triple Cracker * ABS: 110 Glida: 112 Type: Windup Items: Weak against: Fl, Li - Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (a) - Gunpowder 130 Red Fox * ABS: 110 Glida: 112 Type: Beast Items: Weak against: Ch, Be - Hunter Crystal Effective Weapons: Gun (n), Swd - Gunpowder Ineffective Weapons: - 131 Living Armor * ABS: 112 Glida: 114 Type: Magical Creature Items: Weak against: Sm - Destruction Crystal Effective Weapons: Wrc - Stone Ineffective Weapons: Swd, Gun (l, n) - Sturdy Rock 132 Heat Wear * ABS: 116 Glida: 112 Type: Undead Items: Weak against: Ch, Cy, Ex - Flame Crystal Effective Weapons: Wrc - Minion Ineffective Weapons: Gun (n), Mag - Fire Element 133 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 134 Fire Spirit * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 135 Ice Spirit * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 136 Flaming Nail * ABS: 140 Glida: 123 Type: Undead Items: Weak against: Ch, Ex - Improved Bomb Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 137 Rolling Rocks * ABS: 146 Glida: 147 Type: Windup Items: Weak against: Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Wrc, Gun (l, n), Mag, Swd - Scrap of Metal 138 Arthur * ABS: 156 Glida: 068 Type: Windup Items: Weak against: Sm, Li - Escape Powder Effective Weapons: - Ineffective Weapons: Swd, Gun (l, n) 139 King Mimic * ABS: 160 Glida: 078 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Moon Flower Palace ------------------------------------------------------------------------ 140 Count Balloon ABS: 162 Glida: 112 Type: Magical Creature Items: Weak against: Fl, Li - Bomb Nut Effective Weapons: Gun (a) - Wind Crystal Ineffective Weapons: Wrc 141 Bundy ABS: 164 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: - 142 Club ABS: 166 Glida: 068 Type: Card Items: Weak against: Fl - Prickly Effective Weapons: - Ineffective Weapons: Gun (a), Mag 143 Heart ABS: 166 Glida: 068 Type: Card Items: Weak against: Ch - Mimi Effective Weapons: - Ineffective Weapons: Gun (a), Mag 144 Spade ABS: 170 Glida: 068 Type: Card Items: Weak against: Cy - Evy Effective Weapons: - Ineffective Weapons: Gun (a), Mag 145 Diamond ABS: 172 Glida: 068 Type: Card Items: Weak against: Li, Sm - Minion Effective Weapons: - Ineffective Weapons: Gun (a), Mag 146 Castle Eater ABS: 172 Glida: 068 Type: Beast Items: Weak against: Fl, Be - Battan Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 147 Silver Gear ABS: 176 Glida: 123 Type: Undead Items: Weak against: Li, Ex - Poison Apple Effective Weapons: - - Holy Crystal Ineffective Weapons: Gun (a), Mag - Unknown Bone 148 Evil Perfomer ABS: 176 Glida: 135 Type: Darkling Items: Weak against: Fl, Ch - Premium Chicken Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Sugar Cane 149 Crow Priest ABS: 178 Glida: 135 Type: Beast Items: Weak against: Fl, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 150 Moon Goyone ABS: 160 Glida: 135 Type: Aquatic Items: Weak against: Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (a), Mag - Glass Material 151 Joker ABS: 182 Glida: 112 Type: Card Items: Weak against: Ex - Stone Effective Weapons: - - Gun Repair Powder Ineffective Weapons: Gun (a), Mag 152 Guardia ABS: 184 Glida: 061 Type: Magical Creature Items: Weak against: Li, Sm - Carrot Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 153 Fire Drake ABS: 190 Glida: 146 Type: Reptile Family Items: Weak against: Cy, Sc - Flame Stone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Fire Element 154 Ice Drake ABS: 190 Glida: 146 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Stone Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Element 155 Miss Gourgon ABS: 192 Glida: 123 Type: Darkling Items: Weak against: Ch, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Guns (l, g), Mag - Sturdy Cloth 156 Moonflowephant ABS: 196 Glida: 112 Type: Beast Items: Weak against: Ch, Be - Power Crystal Effective Weapons: - - Water Element Ineffective Weapons: Guns (l, n), Mag, Wrc 157 Skull Chief ABS: 198 Glida: 135 Type: Undead Items: Weak against: Fl, Li, Ex - Minion Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Guns (n), Mag - Fire Element 158 Rock Taster ABS: 200 Glida: 112 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Guns (l, n), Swd - Rough Rock 159 Mimic ABS: 100 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 160 Thunder Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Cy, Ex - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, g) - Thunder Element 161 Stormy ABS: 100 Glida: 112 Type: Darkling Items: Weak against: Ch, Li, Sm - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 162 Rain Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Li, Ex - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 163 Storm Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Li, Ex - Wind Stone Effective Weapons: - - Wind Crystal Ineffective Weapons: Gun (n, g) - Wind Element 164 Vanguard Mk 2 ABS: 190 Glida: 135 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Powder Crystal Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Hunk of Copper 165 Moon Joe ABS: 198 Glida: 112 Type: Magical Creature Items: Weak against: Li, Cy - Escape Powder Effective Weapons: Gun (n, l) - Powder Crystal Ineffective Weapons: Gun (g), Wrc, Swd - Glass Material 166 Toy Rock ABS: 198 Glida: 076 Type: Spirit Items: Weak against: Fl, Sc - Heart-Throb Cherry Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Swd 167 S. Club ABS: 190 Glida: 102 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 168 Leogriff ABS: 190 Glida: 112 Type: Beast Items: Weak against: Be - Stamina Drink Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Mag, Wrc 169 S. Spade ABS: 190 Glida: 102 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 170 S. Heart ABS: 190 Glida: 102 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 171 S. Diamond ABS: 190 Glida: 102 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 172 S. Joker ABS: 190 Glida: 102 Type: Card Items: Weak against: Ex - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 173 Clock Knight ABS: 200 Glida: 148 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Scrap of Metal 174 Lancer ABS: 200 Glida: 147 Type: Windup Items: Weak against: Li, Sm - Escape Powder Effective Weapons: - Ineffective Weapons: Gun (n, l), Swd 175 Evil Nail ABS: 200 Glida: 147 Type: Undead Items: Weak against: Li, Ex - Carrot Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 176 Leach ABS: 200 Glida: 147 Type: Undead Items: Weak against: Fl, Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 177 King Mimic ABS: 200 Glida: 112 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 178 Earth Dragon ABS: 300 Glida: 112 Type: Reptile Family Items: Weak against: Cy, Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper ------------------------------------------------------------------------ Zelmite Mines ------------------------------------------------------------------------ 179 Evil Bat ABS: 180 Glida: 088 Type: Beast Items: Weak against: Cy, Ex - Holy Water Effective Weapons: Gun (n, l) - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 180 Ore Robber ABS: 200 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Mag, Gun (n) 181 Fairy Helper ABS: 200 Glida: 099 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 182 Dark Flower ABS: 200 Glida: 085 Type: Floral Items: Weak against: Fl, Ex - Soap Effective Weapons: Swd - Forest Dew Ineffective Weapons: Wrc 183 Mallone ABS: 200 Glida: 101 Type: Floral Items: Weak against: Li, Sm - Antidote Drink Effective Weapons: - Ineffective Weapons: - 184 Gamal ABS: 200 Glida: 100 Type: Aquatic Items: Weak against: Ch, Li, Sc - Poison Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (l) 185 Mine Moler ABS: 200 Glida: 120 Type: Beast Items: Weak against: Fl, Cy, Be - Carrot Effective Weapons: Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 186 Whitebeard ABS: 200 Glida: 122 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 187 Wind Drake ABS: 200 Glida: 111 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 188 Thunder Drake ABS: 200 Glida: 111 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 189 Holy Drake ABS: 200 Glida: 130 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 190 Darker ABS: 200 Glida: 086 Type: Undead Items: Weak against: Li, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Holy Crystal Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball 191 Stone Guard ABS: 200 Glida: 110 Type: Darkling Items: Weak against: Fl, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n), Swd - Sturdy Cloth 192 Stormflower ABS: 200 Glida: 090 Type: Undead Items: Weak against: Fl, Li - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n), Wrc - Forest Dew 193 Cabule ABS: 200 Glida: 088 Type: Beast Items: Weak against: Be - Premium Chicken Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g) Mag - Sturdy Rock 194 Danger Bomb ABS: 200 Glida: 130 Type: Windup Items: Weak against: Fl, Li - Improved Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 195 Snow Ghost ABS: 240 Glida: 080 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 196 Fire Ghost ABS: 240 Glida: 080 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 197 Face of Yaksa ABS: 240 Glida: 130 Type: Beast Items: Weak against: Fl, Li, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (g), Swd - Poison 198 Angry Cannon ABS: 240 Glida: 140 Type: Windup Items: Weak against: Ch, Li, Sm - Gun Repair Powder Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 199 Mimic ABS: 240 Glida: 050 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 200 Ram Z ABS: 240 Glida: 130 Type: Beast Items: Weak against: Li, Be - Mimi Effective Weapons: - - Hunter Crystal Ineffective Weapons: Gun (a), Swd, Mag - Sturdy Cloth 201 Ghoul ABS: 240 Glida: 150 Type: Undead Items: Weak against: Fl, Li, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: Gun (n) 202 Ummagumma ABS: 240 Glida: 145 Type: Darkling Items: Weak against: Ch, Cy - Prickly Effective Weapons: - Ineffective Weapons: Mag 203 Rock Face ABS: 240 Glida: 060 Type: Magical Creature Items: Weak against: Sm - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 204 R. Club ABS: 240 Glida: 099 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 205 R. Heart ABS: 240 Glida: 099 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 206 R. Spade ABS: 240 Glida: 099 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 207 R. Diamond ABS: 240 Glida: 099 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 208 Faerie ABS: 240 Glida: 130 Type: Spirit Items: Weak against: Ch - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 209 Spider Lady ABS: 240 Glida: 150 Type: Darkling Items: Weak against: Ch, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 210 R. Joker ABS: 240 Glida: 099 Type: Card Items: Weak against: Ex - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 211 Sand Dragon ABS: 300 Glida: 120 Type: Reptile Family Items: Weak against: Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Gun (a), Mag, Swd, Wrc 212 Iron Spear ABS: 300 Glida: 160 Type: Windup Items: Weak against: Li, Sm - Escape Powder Effective Weapons: - Ineffective Weapons: Gun (n, l), Swd 213 King Mimic ABS: 300 Glida: 090 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 214 Small Tree ABS: 000 Glida: 000 Type: Floral Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 215 Death Mouse ABS: 300 Glida: 112 Type: Beast Items: Weak against: Fl, Be - Hunter Crystal Effective Weapons: Swd Ineffective Weapons: - 216 Duke Balloon ABS: 300 Glida: 100 Type: Magical Creature Items: Weak against: Fl, Li - Bomb Nut Effective Weapons: Gun (a) - Wind Crystal Ineffective Weapons: Wrc 217 Putos ABS: 300 Glida: 099 Type: Aquatic Items: Weak against: Ch, Li, Be - Lightning Crystal Effective Weapons: Swd - Poison Ineffective Weapons: - 218 Bolter ABS: 300 Glida: 085 Type: Aquatic Items: Weak against: Li, Ex, Sm - Stone Effective Weapons: Wrc, Gun (g) - Protector Crystal Ineffective Weapons: Gun (n, l), Mag, Swd - Water Element 219 Scarecow ABS: 300 Glida: 101 Type: Floral Items: Weak against: Fl, Cy - Antidote Drink Effective Weapons: - Ineffective Weapons: - 220 Mystery Plant ABS: 300 Glida: 100 Type: Floral Items: Weak against: Fl, Li - Forest Dew Effective Weapons: Swd Ineffective Weapons: Wrc 221 Hell Fairy ABS: 300 Glida: 120 Type: Beast Items: Weak against: Ch, Ex - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 222 Platinum Gear ABS: 300 Glida: 122 Type: Undead Items: Weak against: Ex, Li - Unknown Bone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Gun (n), Mag - Unknown Bone 223 Elite Corsair ABS: 300 Glida: 111 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 224 Shadow ABS: 300 Glida: 100 Type: Undead Items: Weak against: Fl, Ch, Li, Cy, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Chill Crystal Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball 225 Behemoth ABS: 300 Glida: 130 Type: Beast Items: Weak against: Ch, Be - Power Crystal Effective Weapons: - - Water Element Ineffective Weapons: Gun (n, l), Mag, Wrc 226 Great Tree ABS: 300 Glida: 088 Type: Floral Items: Weak against: Fl, Li - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 227 Demon Puppet ABS: 300 Glida: 110 Type: Beast Items: Weak against: Ch, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (g) - Scrap of Metal 228 Fire Wyrm ABS: 300 Glida: 100 Type: Reptile Family Items: Weak against: Ch, Sc - Fire Element Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Flame Stone 229 Ice Wyrm ABS: 300 Glida: 100 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Element Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Stone 231 Wind Wyrm ABS: 360 Glida: 100 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 231 Thunder Wyrm ABS: 360 Glida: 100 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 232 Thunder Wyrm ABS: 360 Glida: 150 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 233 Oyakata ABS: 360 Glida: 130 Type: Undead Items: Weak against: Fl, Ch, Li, Cy, Ex - Petite Fish Effective Weapons: Swd - Chill Crystal Ineffective Weapons: Gun (n), Mag 234 Bandou ABS: 360 Glida: 140 Type: Beast Items: Weak against: Fl, Ch, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (l, g), Wrc, Mag - Sturdy Cloth 235 Titan ABS: 360 Glida: 150 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 236 Moonlight Hulk ABS: 360 Glida: 130 Type: Magical Creature Items: Weak against: Li, Sm - Escape Powder Effective Weapons: Gun (l, n) - Power Crystal Ineffective Weapons: Gun (g), Swd, Wrc - Life Element 237 Ladha ABS: 360 Glida: 150 Type: Darkling Items: Weak against: Fl, Ch, Li, Cy - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 238 Ebony Tortoise ABS: 360 Glida: 145 Type: Aquatic Items: Weak against: Li, Sm, Ex - Mellow Banana Effective Weapons: Gun (g), Wrc - Sea Dragon Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 239 Mimic ABS: 360 Glida: 099 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 240 Revenant ABS: 400 Glida: 085 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: Gun (n) 241 Dark Keeper ABS: 400 Glida: 101 Type: Magical Creature Items: Weak against: Sm, Ex - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 242 Mariner ABS: 400 Glida: 100 Type: Aquatic Items: Weak against: Ch, Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (g), Mag - Glass Material 243 Cerberus ABS: 400 Glida: 120 Type: Magical Creature Items: Weak against: Ch, Sm - Heart-Throb Cherry Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (a) 244 Mandora ABS: 400 Glida: 130 Type: Boss (Floral) Items: Weak against: Fl, Cy - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 245 Last Guardian ABS: 400 Glida: 122 Type: Darkling Items: Weak against: Fl, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 246 Dark Alchemist ABS: 400 Glida: 111 Type: Darkling Items: Weak against: Fl, Ch, Ex - Double Pudding Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (a) - Hunk of Copper 247 Nail Burst ABS: 400 Glida: 140 Type: Boss (Windup) Items: Weak against: Fl, Sm, Li - Repair Powder Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (a), Wrc, Swd, Mag - Hunk of Copper 248 Smiling Wolf ABS: 400 Glida: 100 Type: Beast Items: Weak against: Be - Gunpowder Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 249 Imp ABS: 400 Glida: 130 Type: Fairy Items: Weak against: Cy, Ex - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 250 Sphinx ABS: 400 Glida: 080 Type: Boss (Beast) Items: Weak against: Fl, Be, Ex - Stamina Drink Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Mag, Wrc 251 Krau Mauness ABS: 400 Glida: 088 Type: Windup Items: Weak against: Ch, Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, l), Swd, Wrc, Mag - Hunk of Copper 252 Incuber ABS: 400 Glida: 110 Type: Darkling Items: Weak against: Fl, Cy - Prickly Effective Weapons: - Ineffective Weapons: - 253 Busy Moler ABS: 400 Glida: 090 Type: Beast Items: Weak against: Fl, Cy, Be - Carrot Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 254 Dead Rope ABS: 400 Glida: 088 Type: Reptile Family Items: Weak against: Cy, Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Gun (a), Mag, Swd, Wrc 255 Magma Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 256 Snow Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 257 Thunder Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, g) - Thunder Element 258 Wind Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Li - Wind Stone Effective Weapons: - - Wind Crystal Ineffective Weapons: Gun (n, g) - Wind Element 259 Tempest Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 260 Mrs. Gourgon ABS: 500 Glida: 160 Type: Darkling Items: Weak against: Ex, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth 261 Bambamchoo ABS: 400 Glida: 120 Type: Darkling Items: Weak against: Fl, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: Mag - Thunder Element 262 Iwanosuke ABS: 500 Glida: 150 Type: Magical Creature Items: Weak against: Sm - Stone Effective Weapons: Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 263 Rare Jacket ABS: 500 Glida: 080 Type: Boss (Undead) Items: Weak against: Sm, Ex - Minion Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Gun (n), Mag - Fire Element 264 Sweet Dynamite ABS: 500 Glida: 145 Type: Windup Items: Weak against: Fl, Li - Final Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 265 Garuda ABS: 500 Glida: 099 Type: Beast Items: Weak against: Ch, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 266 Iron Ghost ABS: 500 Glida: 085 Type: Windup Items: Weak against: Sm, Ex - Gun Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 267 Wraith ABS: 500 Glida: 101 Type: Undead Items: Weak against: Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 268 RSF Club ABS: 500 Glida: 100 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 269 RSF Heart ABS: 500 Glida: 120 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 270 RSF Spade ABS: 500 Glida: 122 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 271 RSF Diamond ABS: 500 Glida: 111 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 272 RSF Joker ABS: 500 Glida: 100 Type: Card Items: Weak against: Ex - Stone Effective Weapons: - - Gun Repair Powder Ineffective Weapons: Gun (a), Mag 273 Minotaurus ABS: 500 Glida: 130 Type: Beast Items: Weak against: Be, Swd - Double Pudding Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (a), Mag - Sturdy Rock 274 Tiamat ABS: 600 Glida: 088 Type: Reptile Family Items: Weak against: Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper 275 Bone King ABS: 600 Glida: 110 Type: Undead Items: Weak against: Ch, Ex - Escape Powder Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 276 Spinning Saucer ABS: 600 Glida: 090 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (a), Mag, Wrc, Swd - Scrap of Metal 277 King Mimic ABS: 600 Glida: 088 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 278 Flying Steel ABS: 600 Glida: 130 Type: Windup Items: Weak against: Li, Sm - Escape Effective Weapons: - Ineffective Weapons: Gun (n, l) Swd ii) Basic Strategy against Monster Types ````````````````````````````````````````````` Although most of the enemies in Dark Cloud 2 are easy to handle, some of them can be a pain in a neck like the Faeries for an instance. For your convenience, I have listed the monsters in order of their types and general strategy to overcome them. If you have any strategies, you can contact me. ------------------------------------------------------------------------ B E A S T ------------------------------------------------------------------------ Bats ====== 1 3 5 8 Bat -> Sea Bat -> Lava Bat -> Evil Bat Attacks: Bite Bats are flying creatures that are pretty hard to aim with items or close-range attacks. But you can hit with close range when they get close to your character by using a charged attack. They are easy targets with Max's long-range weapons. When using Ridepod's long range attacks, attack them from a far position. Lock-on is a must. Rats ====== 1 4 7 8 Sewer Rat -> Beach Rat -> Castle Eater -> Death Mouse Attacks: Log Strike, Headbutt Rats have only 2 basic attacks - a tail whip and a charging headbutt. They can be juggled using Max's charged attack or combo hits with wrench. Upon noticing a target, they tends to charge forward thus making them vulnerable to long-range or close attacks. You can stun them by using a rock or an object. Molers ======== 2 4 8 8 Moler -> Sand Moler -> Mine Moler -> Busy Moler Attacks: Burrow and Leap Molers are tough and they are a pain in a neck. They can dodge from all attacks when they are underground. However, if your weapon has the Stop or Poison ability, it is very useful to fight against them. Use Max's spin attack helps a lot. You can hit them with guns/Ridepod, but it would be hard to do so. Charging Beasts ================= 2 6 8 8 Gyumo -> Blumo -> Cabule -> Minotaurus Attacks: Charge and Lift 3 5 8 8 Ram -> Savage Ram -> Ram Z -> Bandou Attacks: Charge, Club Attack Rams are the stronger version of chargers. But watch out for advanced class of the Gyumos. They has the ability to lift your character high in mid-air after they attack with the charge. You can juggled them with Max's spin attack but not throwing them. Wolves ======= 2 5 6 8 Hunter Fox -> Rifle Wolf -> Red Fox -> Smiling Wolf Attacks: Bolt Shot, Barrel Hit These snipers are deadly when you are amidst of fighting another enemy while these guys are firing gunshots to weaken your character. Their Bolt Shot can deal a nasty 60 damage per hit (for Smiling Wolf) if you are guarding. When you are close to it, it will try to hit you with their barrel. They can be stunned, thrown or juggled. Birds ======= 2 4 5 8 Tigriff -> Leogriff -> Chimera -> Sphinx (boss) Attacks: Spikes Shower, Claw Swoop These Ridepod-size birds can damage if you do not take precautions when fighting against them. When they lead in mid-air, they can fire spikes at your character from a distance. They can also choose to swoop down for a physical damage. Use combo hits is perhaps the best way to fight them. But for an easy kill use Ridepod. They can be stunned though. Beast Magicians ================= 3 6 8 8 Smiling Fairy -> Heat Fairy -> Fairy Helper -> Hell Fairy Attacks: Fire Ball, Sword Attack 3 6 7 8 Priest of Rama -> Sleeber -> Crow Priest -> Garuda Attacks: Clap, Heal, Beam These magicians can fire magic at your character and they have close range atatcks too. Priests can heal with their magic and causes elemental damage with their magic (which could caused curse). They can be stunned, thrown or juggled. Elephants =========== 1 3 7 8 Linda (boss) -> Elfas -> Moonflowelphant -> Behemoth Attacks: Vertical Heel Stomp, Nose Whip Despite having 3 classes only, Elephants are tough. Altough they are Ridepod-size, it is possible to defeat them using your character's projectile and weapons (provided enough beasts points). Their attacks are close-range. However, you can use the run-and-hit strategy i.e. attack first when the enemy is about to execute, run again. Repeat the process... ------------------------------------------------------------------------ A Q U A T I C ------------------------------------------------------------------------ Frogs ======= 1 4 8 8 Froggy -> Geron -> Gamal -> Putos Attacks: Double Kick, Venom They hops and dodge bullets quite easily. They can jump close to your character and hit with their flippers and spits juice that causes Poison and other nasty status ailments. They can be juggled and thrown. Use a charged attack and released it when it is within Max's attack radius. They can be stunned too. Turtles & Tortoises ===================== 1 4 6 8 Turtle -> Fintol -> Arkerath -> Bolter Attacks: Roll, Guard 2 4 6 8 Tortoise -> Sea Tortoise -> Star Tortoise -> Ebony Tortoise Attacks: Headbutt, Guard Turtles and Tortoises are different. Turtles are smaller version and has a rolling attack and the ability to guard. Tortoise are large versions with a sneaking headbutt attack and the ability to guard. Turtles can be carried and juggled using a charged attack. Tortoise, on the hand are a bit more difficult to handle since guns (normal) do not works well against its hard shell. Just use a charged attack and stay as far as you could but make sure the tortoise is within the charged attack's attacking radius. Goyones ========= 4 5 7 8 Goyone -> Steam Goyone -> Moon Goyone -> Mariner Attacks: Goyone Charge, Sticky Sap Goyone's Goyone Charge can be countered with a charged attack. The sticky sap can be repel with the charged attack too. Quite a weak enemy as you can juggled and stunned them. ------------------------------------------------------------------------ M A G I C A L C R E A T U R E ------------------------------------------------------------------------ Balloons ========== 1 1 7 8 Baron Balloon -> Flotsam Balloon -> Count Balloon -> Duke Balloon Attacks: Globe Press, Hazard Hat Balloons can be pierced easy. However, they can do combo damage when they are close your character. Stay away from them or use a charged attack for a safety precaution. They can be stunned easily. Golems ======== 3 5 7 8 Golem -> Lava Golem -> Rock Taster -> Titan Attacks: Punch, Ground Punch Altough slow, they are powerful titans. They have massive power and wipe your character off their feet with a punch. Ground Punch dealt damage surrounding the Golem. Their moves are slow thus you can use the run-and-hit strategy. They can be stunned. If your projectiles have high Smash ratings, they will be easy to deal with. Rock ====== 3 5 8 8 Ivanoff -> Magmaoff -> Rock Face -> Iwanosuke Attacks: Roll and Charge, Bite The Rock's attacks are pretty similar. Their rolling attack is so fast that you have problem in running away but you can counter with a charged attack though. When within the attacking range, they will execute the roll and charge. Their bite attack will be used when you are close to them. They can be stunned and juggled. Dog ===== 3 6 7 8 Stone Dog -> Coral Dog -> Toy Rock -> Cerberus Attacks: Dash Charge Despite having one attack (which usually around 1.5 times more than an enemy normal attack), they are tough. Cerberus can deal 100 HP damage with an unguarded charge. Although, you can stop the charge temporarily by the character's charged attack. I recommend you to use Ridepod or use the run-and-hit tactic with Max's gun or Monica's magic (provided it has high Smash ratings). They can stunned though. Statues ========= 4 6 7 8 Statue -> Living Armor -> Guardia -> Dark Keeper Attacks: Hammer Swing, Hammer Strike Although slow movement, these character-size enemies can be tough with their high defense and attack. They have low A.I and you can wipe them out with juggles. They can be stunned but cannot be thrown. Magicians =========== 3 5 7 8 Crescent Baron -> Stick Joe -> Moon Joe -> Moonlight Hulk Attacks: Flame Shot, Cloth Whip They have 2 types of attacks - a homing magic attack and a spin attack when in close range. Just dodge their homing attacks and use a combo hit or shoot with your gun/magic. You can absorb their magic using Monica's Magic-Absorb Blade and fire back at them. You can repel their magic with Max's charged attack. You can stun them in mid-air when they are hit by rocks etc. The leaping jump (forward + X) is needed if you intend to them to hit them with a melee weapon. Faces ======= 3 5 8 8 Face of Prajna -> Alexander -> Face of Yaksa -> Demon Puppet Attacks: Fan and Pole, Magic They are easy to attack as they can be stunned and juggled. You can even repel their magic attack. They move around their body parts to dodge your projectiles... Mimics ======== Attacks: Jump & Bite You will only encounter them upon opening a "loaded" chest. They can only jumps and low number of rage counters (i.e. they get to pumped-up status quite fast). There is a trick in defeating them. Always make a habit in opening the chests from behind so that you wack them with a charged attack (i.e. juggle them) without substaining serious injuries. When you get a laser gun, they are very easy to fight... King Mimics ============= Attacks: Jump & Bite, Clap You will only encounter them upon opening a "loaded" chest. These ones are tougher than Mimics not because of their size (i.e. Ridepod-size), they have only 3 to 4 Rage Counters. They will get pump-up status if you do not kill them in 3 to 4 shots. There is a trick in defeating them. Always make a habit in opening the chests from behind so that you wack them with a charged attack (i.e. juggle them) without substaining serious injuries. When you get a laser gun, they are very easy to fight... ------------------------------------------------------------------------ F L O R A L ------------------------------------------------------------------------ Trees ======= 1 5 6 8 Tore -> Steam Tore -> Mad Tore -> Great Tree Kotore Steam Kotore Dorone Small Tree Attacks: Vine Slash, Fire out (Kotores) Tore-types cannot be juggled for their size. They has only an attack, a swipe attack using its branches and sending out Kotore-types from its mouth. Kotore-types offers no ABS and some of them do not even offer glidas. They will rush forward and explode upon making contact with your character. Use projectiles and Ridepod to fight Tores is a wise idea. When your close-range weapon has at least 200+ flame points, you may want to consider to use them. Pumpkinheads ============== Pumpkinhead -> Zucky -> Mallone -> Scarecow Attacks: Big Spin, Pumpkin Bomb Although these floral-version of soldiers tend to fool around by wagging their weapons, they can lob bombs that causes status ailments such as Poison, Curse, etc. They can do combos when in close range. But they are very vulnerable to long-range attacks. They don't charge towards you unlike most enemies upon noticing your character. They can be stunned, thrown or juggled. Flowers ========= 2 6 8 8 Himarra -> Balalla -> Stormflower -> Mandora (boss) Attacks: Floral Spin, Stick Sap 2 6 8 8 Man-Eating Grass -> Cursed Rose -> Dark Flower -> Mystery Plant Attacks: Floral Whip, Stick Juice Flowers can be damaging if you do not take caution. They have the ability to bombard your characters with sap that could cause thirst, goo or curse. If you get close to them, they will attack by spinning their vines or leaves. They can be juggled, stunned or thrown. ------------------------------------------------------------------------ D A R K L I N G ------------------------------------------------------------------------ Spiders ========= 2 4 8 8 Spider Lady -> Shiva -> Spider Lady -> Bambamchoo Attacks: Curse Shot, Curse I am pretty sure that there are 2 types of Spider Lady. There is a huge difference in their attacks and defense. They can fire beams that causes curse and thirst status. They can be juggled, stunned and thrown. Medusa ======== 4 6 7 8 Auntie Medusa -> Fat Naga -> Miss Gourgon -> Mrs. Gourgon Attacks: Grudge Blow, Petrify Beam Make sure you have prepared some Anti-Petrify Amulets in floors that have them. They could cause Petrify at your character with their beam attack and attack your stone character till you see "Game Over" unless you remove the status. You can repel their beam back to them with Max's charged attack though while cause petrifcation for the enemy! They can be juggled, stunned and thrown. Masks ======= 3 5 8 8 Masked Tribesman -> Lava Runner -> Stone Guard -> Last Guardian Attacks: Mask Mouth, Charge They have a large mask covering a soldier who use it as a shield. They will use the Mask Mouth when they are close to you. Their back is very vulnerable to attacks. You can attack directly if your Smash has over 200 (it is possible with the LEGEND hammer). To attack them, just move in circles until you get their back and wipe them with a combo. Or wait for them to charge and run till they fall down. Get to their back and wack. They can be stunned when you use the rock at their back. Flying Masks ============== 3 6 8 8 Nikapous -> Iron Mask -> Ummagumma -> Incuder Attacks: Flame Shot, Guard, Heel Flip Kick They float in mid-air while having a mask guarding their sides. They are very vulnerable to attacks when the mask is "open" but that is also the time that can also do their attacks. They can be stunned and juggled (once you have knocked them to the ground) Assassins =========== 5 7 8 Griffon Soldier -> Evil Performer -> Dark Alchemist Attacks: Claws Slash, Leaping Cut Once your character is within their attack range, they charge towards you doing a Leaping Cut. If you are close to it, it will do the claws slash (up to 3 hit combo) You can juggle it once it is coming towards you. You can also stun or throw it. Burgers ========= 5 7 8 Burger -> Stormy -> Ladha Attack: Poison Spray, Splash The burgers are large slimy Ridepod-size creature with a big tummy. Although slow, they have a spray attack that does mid-range in its attacking radius for around 3 secs. You can attack it with your projectiles. It can be stuned by hurling objects at it. ------------------------------------------------------------------------ U N D E A D ------------------------------------------------------------------------ Magicians =========== 1 4 7 8 Nightstalker -> Ragstink -> Leach -> Wraith Attacks: Ballerina, Fire Magic (homing) They have 2 types of attacks - a homing magic attack and a spin attack when in close range. Just dodge their homing attacks and use a combo hit or shoot with your gun/magic. You can absorb their magic using Monica's Magic-Absorb Blade and fire back at them. You can repel their magic with Max's charged attack. You can stun them in mid-air when they are hit by rocks etc. The leaping jump (forward + X) is needed if you intend to them to hit them with a melee weapon. Shadows ========= 1 4 7 8 Darkness -> Sooty -> Darker -> Shadow Attacks: Drill, Beam, Dodge They are very vulnerable to projectiles and strong against melee weapons. They can be juggled using a charged attack. They have the ability to dodge, a "drill" dash and a magicial beam that causes status ailments. Quite an easy enemy. Skeletons =========== I am still doing some researching on them. Hope to get it done by the next update... ------------------------------------------------------------------------ S P I R I T ------------------------------------------------------------------------ Fairies ======== 2 6 7 8 Pixie -> Slyph -> Faerie -> Imp Attacks: Big Mouth, Flame Basket In my opinion, they are hardiest to fight among all character-size monsters. Their attacks are damaging especially for Faeries & Imps as they could deal 60+ HP damage with their flame bucket and does 3+ combo hits of 40+ HP damage with close-range. You can repel their flame attacks with Max's spin attack or absorb using Monica's Absorb-Blade technique. I recommend you to max up out Max's gun so that you can reduce their HP by a huge percentage before confronting them in close range. Their attacking pattern is quite similar as they tends to fly close towards your character when you hit them with your projectiles. They can be stunned or thrown and they are very difficult to juggle. Elements ========== 2 6 8 8 Fire Element -> Fire Spirit -> Fire Ghost -> Magma Servant 2 6 8 8 Ice Element -> Ice Spirit -> Snow Ghost -> Snow Servant 3 6 7 8 Wind Element -> Spirit Flyer -> Storm Ghost -> Wind Servant 4 6 7 8 Aqua Element -> Water Spirit -> Rain Ghost -> Tempest Servant 4 6 7 8 Zappy -> Thunder Spirit -> Thunder Ghost -> Thunder Servant Attacks: Element Magic (depends on element itself), Smack They can be juggled and stunned. They can be deadly if you got attacked by them when you are off-guard. However you can repel their magic attacks with Max's spin attack or absorbing the magic using Monica's Magic-Absorb Blade. Just dodge their attack and attack with your combo. Once they are on the ground, juggle them with your melee weapon. ------------------------------------------------------------------------ W I N D U P ------------------------------------------------------------------------ Bombs ======= 5 6 8 8 Bomber Head -> Triple Cracker -> Danger Bomb -> Sweet Dynamite Attacks: Rolling Punch, Headbuster, (Self-Explodes) They can be tough or easier. Their basic attacks are weak but they can knock you out cold with their self-explosion which does 3 times their normal damage! They will execute that move when their HP is critical low. Once a bomb is destroyed in this manner, you will earn 0 ABS and Glidas. Thus it would be better to go for a quick kill. They can be juggled, stunned or thrown. Vanguards and Yo-yos (Windup) =============================== 1 5 7 8 Vanguard -> Neo Vanguard -> Vanguard Mk 2 -> Nail Burst (boss) Attacks: Elongated arms, Spin Attack, Trample Attack 3 5 7 8 Yo-yo Barrel -> Rolling Rocks -> Clock Knight -> Spinning Saucer Attacks: Yo-yo ball, Spin Attack You don't believe me, their attacks are similar. Both can execute a spin attack. Vanguards can do a trample attack (i.e. both hands on the ground and a lift-up) and punch forward. Yo-yo types have only an attack - a yo-yo attack. It is quite hard to fight as the characters for the reason that these cannot be juggled (they are Ridepod-size monsters) but they can be stunned/stop. Using Ridepod's range weapon can easily finish them. There are a bit of loop holes in their attacking style - i.e. Yo-yo's yo-yo attack only mid-range but when your character is very close to it. Knights ========= 6 7 8 8 Arthur -> Lancer -> Iron Spear -> Flying Steel Attacks: Charging Spear, Homing Missile These floating mechanical beasts are deadly with their homing missiles, which does multiple hits to your character. When in close range, they deal heavy damage with their charging spear. When they execute their homing missile attack, they tends to elevate higher thus make them vulnerable for your character's leaping attack (forward + X) Luckily, you can wipe them out easily with your projectiles (with attack points of 300) late in the game. ------------------------------------------------------------------------ R E P T I L E F A M I L Y ------------------------------------------------------------------------ Snakes ======== 2 4 8 8 Killer Snake -> Sea Serpeant -> Sand Dragon -> Dead Rope Attacks: Burrow and Leap, Bite Snakes are huge. Just imagine a larger version of Molers with longer length, higher attacking power but lower speed. When it is underground, you cannot hit with your projectiles including Monica's magic. It will attempt to get close to your character so that it can do its leaping attack. Just when the snake is underground, trigger off lock-on and move as far as you could. Once the snake is out, attack again. They can be stunned but not thrown or juggled. Flying Dragons ================ 3 5 7 8 Fire Gemron -> Fire Gundron -> Fire Drake -> Fire Wyrm 3 5 7 8 Ice Gemron -> Ice Gundron -> Ice Drake -> Ice Wyrm 3 5 8 8 Thunder Gemron -> Thunder Gundron -> Thunder Drake -> Thunder Wyrm 3 5 8 8 Wind Gemron -> Wind Gundron -> Wind Drake -> Wind Wyrm 3 5 8 8 Holy Gemron -> Holy Gundron -> Holy Drake -> Holy Wyrm Attacks: Magic (depends on the element), Charging Roll They are easier to identify as compared to Elements. They are classified into 5 main colours - Red (Fire), Blue (Ice), Yellow (Thunder), Green (Wind) and Pink (Holy). Once being attacked, they will return fire with their magic until your character are within close range and they will switch to a charging bite attack. They are easy to handle with Max's spin attack as they can be stunned, thrown and juggled. Dragons ========= 4 5 7 8 Dragon -> Red Dragon -> Earth Dragon -> Tiamat Attacks: Claw Swipe, Dragon Breath They are large beasts with a devastating arsenal of attacks. Their claw swipe deals average damage but has the possibility of causing Stop on your character. Their breath weapon could hit your character from quite a distance and yet dealing damage as an area basis (like starting a campfire if you ask me). You can knock them out cold easily with weapons of high Scale ratings. ---------------- VII ------------------ S u p p o r t C h a r a c t e r s R e c r u i t m e n t --------------------------------------- There are a total of 26 support characters in the game. All of them except for Lin can be found in Palm Brinks. Every citzen of Palm Brinks actually resides outside the town. You can began to recruit them at the start of Chapter 2. These characters are essential for fulfilling some of the crucial Georama conditions. To recruit a character, just locate the character and talk to him/her. Next you will be given a job such as delivering things, give items, powering-up items, etc. The conditions will be stated in your notebook by the way. Once you satisfy the conditions, the character will join your party and you can choose add him/her from the train (Blackstone One or Ixion) For the 1st 4 chapters, you will find Cedric, Erik and Borneo outside the train, Blackstone One repairing tracks, removing boulders, etc. i) Skills Points and Status -------------------------------- Certain character allows you to buy items, exchange medals, help to stack up crucial supplies, etc. Some of the character have even skills that allows you to get items such as bombs, cheese, chicken, etc. Every support character has a limited amount of max skill points and it CANNOT be upgraded. Once it is used, you need to wait for a certain period of game time for the character to recover. This will only be applicable if you have chosen to sent him/her back. Upon talking to a support character, you should be given the following options:- Option What it does? ``````````````````````` `````````````````````````````````` Add to your party Adds the character to your party View abilities View the character's abilities Menu Abilites Allows you to buy items, equipment or fix Ridepod (Cedric), dig for scoop (Donny), etc. Nothing Exit from conversation ii) Moving support characters -------------------------------- Once you have chosen "Add to your party" option, you will find the character available at the lowest left-hand corner of the Character Screen. Choose the character and view status to use the character's skills if he/she has any. You can choose to sent him/her back. The skill points is insufficient to execute that skill, the command will be unusable. iii) Recruit the characters! ------------------------------- For your convenience, I have listed the characters as they are listed in the Notebook Memo Listing:- C e d r i c _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Refuel Ridepod - Sell you parts for Ridepod - Bonus points for weapon/parts upgrade Skill Points: - Repair Weapons (12 SP) - Repair Arms (16 SP) - Refuel (64 SP) / Total: 64 SP Cedric's Parts -=-=-=-=-=-=-=- Item Cost Condition Improved Core 900 EXP - Core II 1400 EXP Core must be Improved Core Core III 2000 EXP Core must be Core II Super Core 3500 EXP Core must be Core III Hyper Core 5000 EXP Core must be Super Core Master Grade Core 6500 EXP Core must be Hyer Core Refrigerator Body 700 EXP Chapter 6 Wooden Box Body 800 EXP Chapter 5 Super-Alloy Body 1100 EXP Chapter 7 Barrel Cannon 400 EXP Chapter 2 Hammer Arm 800 EXP Chapter 6 Samurai Arm 1100 EXP Chapter 4 Caterpillar 600 EXP Chapter 2 Roller Foot 700 EXP Chapter 2 Buggy 800 EXP Chapter 7 Energy Pack (Barrel) 600 EXP Chapter 4 Voice Unit 1000 EXP Can only be bought once Shield Kit varies As you buy more, EXP cost increases E r i k _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Sell you gunpowder (for 20 Glidas) - Make bombs (Improved Bombs) Skill Points - Get Bombs (32 SP)/ Total: 64 SP B o r n e o _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Boosts item aquisition when defeating enemies - Sells you Ore Skill Points: N/A Borneo's Fine Ore -=-=-=-=-=-=-=-=- Item Cost Condition Rough Rock 20 G - Gold Bar 1000 G - Silver Ore 200 G - Hunk of Copper 50 G - C o n d a _______________________________________________________________________ Location: Joins you once you found the 1st Geostone in Chapter 2 Required for: N/A Origin Point: Sindain To recruit: N/A Abilities: - Sells you Georama Materials Skill Points: N/A Notes: I don't really consider him as a support character due to the fact that you cannot have him for support in dungeons. Added him here as you can find him inside the train. Conda's Goods -=-=-=-=-=-=-=- Item Cost Condition Rolling Log 20 G - Sturdy Rock 20 G - Rough Rock 20 G - Bundle of Hay 20 G - Sturdy Cloth 20 G - Gunpowder 20 G - Glass Material 20 G - Unknown Bone 20 G - Sticky Clay 20 G - Flour 20 G - Sugar Cane 20 G - Super Hot Pepper 20 G - Poison 20 G - Forest Dew 20 G - Scrap of Metal 10 G - Gold Bar 1000 G - Silver Ball 200 G - Hunk of Copper 50 G - Light Element 60 G - Holy Element 60 G - Earth Element 60 G - Water Element 60 G - Chill Element 60 G - Thunder Element 60 G - Wind Element 60 G - Fire Element 60 G - Life Element 60 G - D o c t o r D e l l _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 3 Required for: To perform a check up on the sick Lin Origin Point: Dell's Clinic near Palm Brinks Lake To recruit: You will need to recruit him upon finding that a girl named Lin is severely sick. Return back to Palm Brinks & head for Dell Clinics, talk to Dr. Dell and he will head there. He will join you at the beginning of Chapter 3. Abilities: - Cures abnormal statuses. - Will sell you Mighty Healing (for 300 Glidas) Skill Points: Check Up: 32 SP Notes: Check Up cures status abnormalities such as Poison, Gooey, etc. L i n _______________________________________________________________________ Location: Revive her with the Miracle Dumplings Required for: Starlight Temple Origin Point: Balance Valley To recruit: This is the first and only temporarily support character. She will join you upon you have given her the Miracle Dumplings (see walkthrough). She will join your party as a permanent support character from Yorda's Valley till the Lighthouse. She will leave your party for good upon ending Chapter 3. Abilities: - Bonus points for armband upgrades Skill Points: N/A Notes: A temporarily support character. G o r d o n (Gordon's Worries) _______________________________________________________________________ Location: Garden of Max's house Required for: Jurak Mall, Revive Elder Jurak; Chapter 2 (Able to recruit once gaining access to Georama) Origin Point: Sindain To recruit: Talk to Gordon as Max. He will ask for some Holy Water. Purchase a Holy Water from Priest Bruno in the nearby church for 70 Glidas. Give it to him and he will join your party! Abilities: Sells you Georama Materials Skill Points: N/A Notes: Prefers the house to be near a tree or forest Gordon's Bonsai -=-=-=-=-=-=-=-=- Item Cost Condition Rolling Log 20 G - Sturdy Rock 20 G - Forest Dew 20 G - Plum Rice Ball 800 G Chapter 5 onwards P a r n (Portrait of a Bride) _______________________________________________________________________ Location: Parn's House, near Max's house Required for: Starlight Temple, Tool Shop restored, Chapter 2 Origin Point: Balance Valley To recruit: Fulfill Georama Condition - Tailor Shop and purchase Gold Paint for 1000 Glidas or examine the Golden Eggs (fulfill restore Golden Eggs condition) for Gold Paint. Go to his house and talk to him. Give him Gold Paint. He will join along with Julia Abilities: - You can escape dungeons at any time. - Sell you paint. Skill Points: Escape (32 SP) / Total: 72 SP Notes: Prefers to stay inside a purple brick house. You will recruit him along with Julia. You can get 20x Purple Paint at the attic of his house. Parn's Paints -=-=-=-=-=-=-=- Item Cost Condition Paint (Red) 30 G - Paint (Blue) 30 G - Paint (Black) 30 G - Paint (Green) 30 G - Paint (Orange) 30 G - Paint (Yellow) 30 G - Paint (Purple) 30 G - Paint (Pink) 30 G - J u l i a (Portrait of a Bride) _______________________________________________________________________ Location: Parn's House, near Max's house Required for: N/A Origin Point: N/A To recruit: Joins you as you recruit Parn. Abilities: - Sell you armbands - Bewitches (charms enemies within a certain range). Skill Points: Confuse (21 SP) / Total: 48 Notes: N/A. You may want to put her in a house where Parn is staying. It is not to separate a couple. But too bad, due to limitations of Polyn points... Julia's Ringware -=-=-=-=-=-=-=-=- Item Cost Condition Magic Brassard 200 G - Gold Brassard 350 G Chapter 3 onwards Crystal Brassard 740 G Chapter 4 onwards Pocklekul 860 G Chapter 5 onwards Indestructible Coin 1500 G Unavailable once Donny is recruited D o n n y (The Mark of Business) _______________________________________________________________________ Location: The entrance to Underground Channel Sewers Required for: Luna Lab, Origin Point: Veniccio To recruit: Talk to him as Max and choose to be my friend. Get a Dark Coin & Indestructible Coin. These coins can be obtained from floors in Underground Channel or Rainbow Butterfly Woods OR you can also buy them from Woody's Tailor Shop at Jurak Mall (future) Abilities: - Opens locked doors. - Opens locked treasure chests. - Sells you repair items. Notes: - You will still find the "Dig for a Scoop" option available when you talk to him. You can get gifts if your photography has build. Please note that Donny needs to reside in a Blue Iron House. - The last scoop "Flotsam Revived!" can be only be obtained during Chapter 8 Donny Mart -=-=-=-=-=- Item Cost Condition Denim Overalls 500 G Chapter 4 onwards Hunting Cap 200 G Chapter 4 onwards Fashionable Cap 220 G Chapter 5 onwards Two-Tone Beret 240 G Chapter 7 onwards Maintenance Cap 200 G Chapter 6 onwards Bread 30 G - Antidote Drink 40 G - Repair Powder 80 G - Gun Repair Powder 160 G - Treasure Chest Key 500 G Chapter 2 onwards F e r d i n a n d (Castagnaccio) _______________________________________________________________________ Location: Kitchen of Max's house Required for: Starlight Temple, Lao Chao's Bistro, Chapter 3 Origin Point: Balance Valley To recruit: Recruiting him is fairly simple. Just get a Roasted Chestnut (obtain Rainbow Butterfly Woods dungeons) and give it to him. Abilities: - Sell you Premium Chicken (for 120 Glidas) - Cook Skill Points: Cook (24 SP) / Total: 64 Notes: You can only recruit him by using Max. He can be recruited once Gordon has joined you. Place him inside a Chinese Stand. C l a i r e (Curiosity) _______________________________________________________________________ Location: Clarie's house near Max's house (Palm Brinks) Required for: Luna Lab Origin Point: Veniccio To recruit: You can only recruit her after you have gotten the Lafrescia Seed and a Sundrops. Take a picture of the giant stem which is a scoop. Talk to her to show the photo. Claire will join you. Abilities: - Adds 2 more Rage Counters - Sell you Gift Capsules (for 400 Glidas) Notes: She prefers to reside in a Red Iron House. You need to place some Luna Stone Lights near her house. P a u (Beautiful Orange food) _______________________________________________________________________ Location: Pau's House at Veniccio Required for: N/A Origin Point: Veniccio To recruit: You can recruit him after you have completed Chapter 4. Just give him a carrot (given by a hint from a maid at the City Hall) & he will join you. Abilities: - Detect Mimics - Show you the Map - Show you the monster holding the Gate Key Notes: This is my most favorite support character. Very useful in difficult dungeon areas - Moon Flower Palace & Zelmite Mines. You can use his Ask for Advice option to help you if you are stucked (quite useless if you ask me) S t e w a r t (The Auction) _______________________________________________________________________ Location: Max's house (entranceway) Required for: Starlight Temple, Sacred Gate, Chapter 3 Origin Point: Balance Valley To recruit: You need to have 2000 Glidas. You can get 900 Glidas by selling 6 bombs made from Erik's support character ability. Talk to him as Max. Give you 2000 Glidas. Exit and re-enter the house. Talk to him again and he will return you 600 Glidas and join your party! Abilities: - Heals you automatically. - Sell you shoes Skill Points: Total: 52 Notes: You can only recruit him by using Max. He can be recruited once Gordon has joined you. He heals your hit point slowly bit by bit (which is hardly to see its effect) Stewart Shoes -=-=-=-=-=-=-=- Item Cost Condition Leather Shoes 200 G - Wing Shoes 225 G - Work Shoes 210 G - Dragon Shoes 250 G - A d e l (Dreaming I Was Dreaming) _______________________________________________________________________ Location: Max's House, Servant's Room - located on the staircase leading from the kitchen. Required for: Jurak's Mall, Tailor Shop restored; Chapter 2 Origin Point: Sindain To recruit: Give her a Hunk of Copper, Sturdy Cloth & Thick Hide Tips: Get all these materials from Conda at the rear of the train or Morton's Sundries. Talk to her and choose the option that allows you to give all these items. Exit the room and re-enter the room. She will give you a new set of overalls - I got Green overalls when I choose Denim overalls as my defaults. Abilities: - Sell you fruits - Gradually raises WHP of unequipped weapons Notes: You can recruit after getting Gordon Adel's Fruits -=-=-=-=-=-=-=- Item Cost Condition Tasty Water 80 G - Heart-Throb Cherry 60 G - Stone Berry 60 G - Gooey Peach 60 G - Poison Apple 60 G - Mellow Banana 60 G - A u n t P o l l y (Polly's Maid) _______________________________________________________________________ Location: Polly's Bakery Required for: Jurak's Mall, Eatery restored, Chapter 2 Origin Point: Sindain To recruit: First of all, talk her and choose "Be My Friend". She will give Max 20x Crunchy Bread. Talk to Morton, who is at Morton's Sundries (pumpkin sign). Proceed to Morton's House (there is a pumpkins field in his yard) Examine the door and talk to Morton. Talk to Polly again & she joins you and give you 20x Crunchy Bread as gifts! Abilities: - Makes bread - Sell you ingredients Skills Points: Makes Bread (12 SP) / Total: 64 SP Notes: You can recruit after getting Gordon. Prefers to stay in a wooden house than a straw hut. She makes a bread per 12 SP. Polly's Bakery -=-=-=-=-=-=-=- Item Cost Condition Flour 20 G - Sugar Cane 20 G - Super Hot Pepper 20 G - Bread 30 G - Tasty Water 80 G - * Her shop at Palm Brinks will be replaced with her assistant who sells you the same items that she is selling. S h e r i f f B l i n k h o r n (Palm Brinks: Mad Dash!) _______________________________________________________________________ Location: Outside the Police Station (daytime) Required for: Starlight Temple, Weapon Shop, Chapter 3 Origin Point: Balance Valley To recruit: You need to run along Palm Brinks from the Police station to the boat at the pier with 2 min and 01 secs. - I recommend you to recruit Fabio first. He will be standing near the dock, thus being a road block for you. - Speed up the reading of messages in the area. - Make use of right analog stick to pan the camera. - You can talk to Blinkhorn from a certain distance. Time is considered stopped once you talk to him. - The route is:- Police Station -> Drawbridge -> left side of Church -> Momument -> Pier -> Boat --> Police Station - Practice makes perfect. This is one of the hardiest support character to recruit. Abilities: - Show you the monster notes Skill Points: N/A Notes: - You can only recruit him by using Max. He can be recruited once Gordon has joined you. Place him inside a Brick House with fencing. It will be useful if you want to save that 1000 Glidas on Monster Notes. M i l a n e (Milaine Shows Her Stuff) _______________________________________________________________________ Location: Weapon Shop in Palm Brinks Required for: Jurak's Mall, Weapon Shop restored, Chapter 2 Origin Point: Sindain To recruit: Talk to her as Monica. She will give you a Gladius. Equip that and build up to 2 levels - i.e. upgrade the Gladius to a Chopper. Talk to her again and she will join you Abilities: - Gives you bonus points when upgrading swords. - Sell you tools and swords. Skill Points: N/A Notes: You can recruit her after restoring Tailor Shop. Prefers to stay in a wooden house near other people's building. Can only recruit her as MONICA. Milane's Weapon Shop -=-=-=-=-=-=-=-=-=-=- Item Cost Condition Battle Wrench 200 G - Drill Wrench 350 G Chapter 2 onwards Smash Wrench 600 G Chapter 4 onwards Turtle Shell Hammer 300 G Chapter 2 onwards Kubera's Hand 500 G Chapter 3 onwards Classic Gun 150 G - Baselard 250 G - Gladius 300 G - Shamshir 600 G Chapter 4 onwards Gold Brassard 350 G Chapter 2 onwards Thorn Armlet 820 G Chapter 4 onwards Repair Powder 80 G - Gun Repair Powder 160 G - Armband Repair Powder 160 G Chapter 2 onwards G e r a l d (Getting Father's Approval) _______________________________________________________________________ Location: Max's house, inside his own room Required for: Gundorara Workshop, Operation Rooms, Chapter 5 Origin Point: Heim Rada To recruit: Locate Gerald and talk to him using Max. You will be given a Trumpet Gun and you need to build it up to a Bell Trigger. Do this and keep the item in your inventory. Talk to him and he will join you. Abilities: - Gives you bonus points when upgrading guns. - Will sell you guns. Skill Points: N/A Notes: You can recruit him after you have recruited Gordon. Gerald needs to leave in a house enclosed in a fence. Gerald's Guns -=-=-=-=-=-=-=- Item Cost Condition Turkey* 460 G Chapter 4 onwards, unlock Spheda Trumpet Gun 300 G - Magic Gun 560 G Chapter 4 onwards Grenade Launcher 500 G Chapter 3 onwards Wild Cat 900 G Chapter 5 onwards *This is not a gun! It is a Spheda Club. M a y o r N e e d (The Impossible Safe) _______________________________________________________________________ Location: Mayor's Office, 2nd floor of City Hall Required for: N/A Origin Point: Palm Brinks To recruit: Locate him and talk to him as Max after you have recruited Gordon. He will ask Max for help in unlocking his safe. The password is 1-2-2-1. Abilities: - Increase money after defeating enemies. - Exchange medals. Skill Points: N/A Notes: You can recruit him after you have recruited Gordon. The Mayor's house must have a mailbox nearby. Need's Medal Exchange -=-=-=-=-=-=-=-=-=-=-=- * To get medals, you need to fulfil conditions stated for that particular floor. Item Cost It is for... Clown Suit 55 Medals Max's clothing Clown Hat 40 Medals Max's headwear Clown Shoes 40 Medals Max's footwear Princess Dress 60 Medals Monica's clothing Panther Ensemble 65 Medals Monica's clothing Princess Orb 40 Medals Monica's ornament Kitty Bell 45 Medals Monica's ornament Princess Boots 40 Medals Monica's footwear Panther Boots 50 Medals Monica's footwear Name-Change Ticket 40 Medals Can someone tell me what do this do? P r i e s t B r u n o (A Priest's Ordeal) _______________________________________________________________________ Location: Palm Brink's Church Required for: Starlight Temple, Crystal Palace Site, Chapter 3 Origin Point: Balance Valley To recruit: To recruit him, you need to put out all the candles in the church. You can do this in four steps: left 3rd, right 1st, right 5th, left 7th. The 1st row of candle is closest to the doorway. Once all candles have been put out, talk to him again to recruit. Abilities: - Revives you from death one time. - Sell you recovery items. Skill Points: Revive (48 SP) / Total: 72 Notes: You need to talk to him as Max. He prefers to stay in a church found in Balance Valley than a house. You can recruit him after you have recruit Gordon. House of Healing -=-=-=-=-=-=-=-=- Item Cost Condition Antidote Drink 40 G - Holy Water 40 G - Soap 40 G - Medusa's Tear 80 G - *Inside Palm Brink's church, you will find another priest selling you the same set of items. R u f i o (The Non-Setting Moon) _______________________________________________________________________ Location: Palm Brink's Lake Pier (closer to Dell's Clinic) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit him, you need to get a photo of The Moon. You should get it easily from the pier from 8 pm onwards. Talk to him with the photo still available. You will find him at pier during evening Abilities: - Gives you bonus damage on undead monsters. - Will sell you elements. Skill Points: N/A Notes: - Rufio's Elements -=-=-=-=-=-=-=-=- Item Cost Condition Flame Crystal 150 G - Chill Crystal 150 G - Lightning Crystal 150 G - Hunter Crystal 150 G Chapter 8 onwards Holy Crystal 150 G Chapter 8 onwards Destruction Crystal 150 G Chapter 8 onwards Wind Crystal 150 G - Sea Dragon Crystal 150 G Chapter 8 onwards Power Crystal 200 G Chapter 8 onwards Protector Crystal 150 G Chapter 8 onwards Light Element 60 G - Holy Element 60 G - Earth Element 60 G - Water Element 60 G - Chill Element 60 G - Thunder Element 60 G - Wind Element 60 G - Fire Element 60 G - Life Element 60 G - * Rufio is very useful in Chapter 8 as you longer can access to the future, thus getting Crystals via purchase can only be done via Rufio as you cannot get to Starlight Temple. Fabio (Catch Up, Then Pass Me) _______________________________________________________________________ Location: Palm Brink's Lake Pier (where you find a boat) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit him, you need to talk to him as Max. You need to fish for a Nonky that is longer than 60 cm. To fish a Nonky of that size, you need to use Mimi as a bait. If you are running out of baits, buy them from Mushroom Burgers (Jurak Mall future) or get them from stealing from enemies or via chests. Try to fish at Palm Brinks lake although Nonky can be found in most fishing spots (refer to fishing section). Abilities: - Makes fishing bait. - Will sell you fishing bait. Skill Points: Makes Bait (18 SP)/ Total: 64 Notes: - He likes to live in a house near a river or the ocean. - Try to fish at the pier where you recruit Rufio. Cast your line at the isolated river from Dell's Clinic. I got my 76 cm Nonky from there. - He can be recruited upon getting the Fishing Rod. Flavin's Baitshop -=-=-=-=-=-=-=-=-=- Item Cost Condition Prickly 80 G - Mimi 80 G - Evy 80 G - Carrot 80 G - Potato Cake 80 G - Minon 80 G - Battan 80 G - Petite Fish 80 G - O l i v i e (In the Winner's Circle) _______________________________________________________________________ Location: Palm Brink's Town Square (where Fishing Contest and Finny Frenzy is being held) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to engage the conversation by using Max. You need to win the Finny Frenzy (first in the finals). First of all, get a fish and build the fish's to a minimum 26 boost, 24 endurance and 18 stamina. Race it in the Begineer and you be able to win it. Refer to the fishing section for more details. Abilities: - Support (Pumped Up) - Sells you lures Skill Points: N/A Notes: - She likes to live in a house near a river or the ocean. - She is a firbit dressed in pink. She can be recruited upon unlocking Finny Frenzy. Olivie's Lures -=-=-=-=-=-=-=- Item Cost Condition Spinner 300 G - Frog 300 G - Minnow 300 G - Fork 300 G - M i n a (The Spheda Challenge) _______________________________________________________________________ Location: City Hall area, Lobby (morning) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her as Monica. She will talk about Dr. Dell and time distortion. You need to win 10 Spheda games. Medals earned from Spheda prior to talking to her will not be counted. Probably the hardiest character quest. Abilities: - Cures (fully heals) - Sells you clothes for Monica Skill Points: Cure - 64 SP / Total: 64 Notes: - You can recruit her upon unlocking Spheda at Chapter 3 - By talking to her, you can unlock the Spheda Practice Area, which is accessible via Extras Menu. Mina's Apparel -=-=-=-=-=-=-=- Item Cost Condition Pumpkin Shorts 200 G - Striped Dress 250 G - Knight Boots 200 G - Metal Boots 240 G - Wing Boots 260 G - Spike Boots 260 G - * Get her in Chapter 7 as Spheda for Moon Flower Palace is the easiest Spheda grounds among all dungeons. C o r i n n e (Corinne's Hide and Seek) _______________________________________________________________________ Location: Morton's House (2nd floor) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her. She can be found at Morton's House, second floor. It is just opposite the beds. Talk to her and she wants you to play hide-and-seek with her. Her other 2 locations are: 1) Clarie's house, 2nd floor, hallway 2) Max's house, Max's room Abilities: - Always get an angel with coins. - Will sell you hair ornaments for Monica. Skill Points: N/A Notes: - You can recruit her upon you have recruit Gordon. Corinne's Hairpins -=-=-=-=-=-=-=-=-=- Item Cost Condition Yellow Ribbon 200 G - Striped Ribbon 220 G - Zipangu Comb 350 G - Swallowtail 240 G - G r a n n y R o s a (Mind to Mind) _______________________________________________________________________ Location: Max's house, walkway between main hall and dinning room Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her as Max. You will be shown the virtual keyboard. Type Let's Go Together. exactly as what it appears on the top of the keyboard without the quotation marks (")! Abilities: - Makes cheese. - Will sell you amulets. Skill Points: Make Cheese (24 SP)/ Total: 72 SP Notes: - You can recruit her upon you have recruit Gordon. Rosa's Amulets -=-=-=-=-=-=-=- Item Cost Condition Anti-Petrify Amulet 50 G - Non-Stop Amulet 50 G - Anti-Curse Amulet 50 G - Anti-Goo Amulet 50 G - Antidote Amulet 50 G - ------------ VIII ---------- G e o r a m a M e n u ---------------------------- Georama is the "Sim City" feature of Dark Cloud 2. It allows you to rebuild origin points, which is crucial for restoring key buildings, places in the future. To access to the future, you must go to the Time Gate. To rebuild towns, you need to collect Geostones, an egg-shaped crystal contains details about the past. It contains data on what objects that you can make and conditions that are essential for the future. To build these objects, you need to have Georama Materials, which can be bought from the leader of Firbits - Conda (he is located at the rear end of the locomotive) i) Access the Georama Menu ````````````````````````````````````````````` Georama Menu can only be accessed after Max have acquired the first Geostone in Rainbow Butterfly Woods in Chapter 2. As you walked on the undeveloped town area, you will find a Carpenterion icon on lower left corner of the screen. Hit SELECT and you will be able to access into Georama Mode. Hit SELECT again to return back to human mode. To access the menu, you must be in Georama Mode and hit Triangle to access the menu. From the menu, you will find 6 tabs and they are:- Menu Option What it does? ```````````` ```````````````````````````````````````````````````` Build Allows you to create objects such as buildings, trees, plants, trees, etc. Place Allows you to place the object on the land Paint Allows you to paint objects if applicable Clean Up Allows you to clean-up objects Culture Allows you to view the total Culture Points accumulated and people staying the village. Analysis Provides you with Georama Conditions that you need to fulfill in order to revive certain objects in the future. ii) Controls ````````````````````````````````````````````` The controls for Georama mode is relatively simple. Button What it does? ```````` ``````````````` Right Analog Rotates camera view L1/R2 Rotates camera view Left Analog Moves cursor around menu or undeveloped land Circle Cancel placement of object or painting X Executes place, paint, clean-up or make objects command D-Pad Moves cursor around menu or undeveloped land Triangle Access to Georama Menu L2/R2 Rotates placing object iii) Build, Place, Paint and Clean-Up ````````````````````````````````````````````` The four commands under the Georama Menu is the basis of Georama. You need to use Georama Materials.(Obtained from dungeons or purchase them from Conda) The supply is abundant, thus there is no need to worry about them. In fact, you can view the possible Georama materials available in the dungeon by hitting Triangle upon viewing the Condition Card. >> Build Build allows you to make objects. Certain objects such as the Church can only be built once, while you can have endless supply of others such as torn trees. >> Place Placing is the tough part of Georama as there is a limited area, you need to place your objects with ideaful minds and careful planning. You can rotate the placeable objects with R2 or L2 button. When an object can be place on the area, it will be highlighted in blue. If it cannot be placed, it will be highlighted in red instead. You can build bigger objects such as fencing around the house (consists of multiple fences) or a pier (consists of multiple wooden blocks) etc. You can even place objects on top of each other. Certain characters will be staying in that house if it place near a certain object. For example, Gordon will stay inside a house if the house is near a tree. >> Paint Bring more colors to your dull-looking towns. Make the world more colourful as you can enhance the features or add in Culture Points (it will be discussed more details in the next section). Larger objects requires more units of paint by the way. >> Clean-Up You will be doing this a lot of often. It is wise to do some clean-up before you start to build your town in Sindain. Cleaning up painted objects will remove the paint as well. iv) Building Costs of All Objects ````````````````````````````````````````````` Below is just a listing of all objects buildable. Georama Objects for Chapter 1 to 5 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Buildings ----------- Firbit's House - N/A Straw House - 4x Rolling Log, 2x Sturdy Rock, 20x Bundle of Hay Wooden House - 20x Rolling Log, 1x Sturdy Cloth, 1x Glass Material, 2x Sugar Cane Brick House - 8x Sturdy Rock, 2x Glass Material, 4x Sticky Clay Iron House - 5x Glass Material, 20 Scrap of Metal Church - 8x Sturdy Rock, 4x Glass Material, 3x Scrap of Metal, 1x Holy Element Chinese Stand - 6x Rolling Log, 3x Sturdy Cloth, 1x Water Element, 1x Fire Element Watermill* - 4x Rolling Log, 1x Water Element Shop Boat* - 8x Rolling Log, 2x Bundle of Hay, 4x Sturdy Cloth Windmill - 4x Rolling Log, 4x Sturdy Rock, 2x Sturdy Cloth, 1x Wind Element Shed - 2x Rolling Log, 4x Bundle of Hay Generator - 6x Scrap of Metal, 2x Hunk of Copper, 2x Thunder Element, 2x Fire Eleemnt *These objects can be placed where water is abundant. Objects of Nature -------------------- Rock - 8x Rough Rock Grass - 1x Earth Element, 1x Water Element Hill - 5x Sticky Clay, 3x Earth Element Log - 8x Rolling Log River - 1x Water Element Nose Tree - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Eye Tree 1 - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Eye Tree 2 - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Fruit Tree - 1x Forest Dew, 2x Earth Element, 1x Water Element Thorn Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Leafy Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Feeble Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Accessories for Buildings ---------------------------- Iron Chimney 1 - 2x Scrap of Metal, 1x Fire Element Iron Chimney 2 - 4x Scrap of Metal, 1x Fire Element Brick Chimney - 3x Sturdy Rock, 1 Sticky Clay Weather Vane - 1x Unknown Bone, 3x Scrap of Metal, 1x Wind Element Iron Lamp 1 - 1x Glass Material, 1x Scrap of Metal, 1 Fire Element Iron Lamp 2 - 5x Scrap of Metal, 1 Fire Element Star Lamp - 1x Glass Material, 2x Scrap of Metal, 1x Fire Element Laundry - 3x Sturdy Cloth, 1x Water Element, 1x Thick Hide Warehouse - 4x Rolling Log Barn - 4x Rolling Log Iron Shed - 5x Scrap of Metal Power Arm - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder Element Great Crane - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder Element Chimney Pot - 4x Sticky Clay, 1x Fire Element Stand Only Objects ------------------- Wooden Stand - 5x Rolling Log Wooden Stairs - 3x Rolling Log Iron Stand - 10x Scrap of Metal Iron Stairs - 10x Scrap of Metal Bench - 3x Rolling Log, 1x Sticky Clay Pot - 4x Sticky Clay Pot Torch - 2x Rolling Log, 4x Sticky Clay, 1x Fire Element Barrel - 2x Rolling Log, 1x Scrap of Metal, 1x Thick Hide Cart - 2x Rolling Log, 2x Scrap of Metal, 1x Wind Element Well - 2x Rolling Log, 5x Sturdy Rock, 2x Scrap of Metal, 1x Water Element Mailbox - 3x Scrap of Metal Luna Stone Light - 1x Rolling Log, 1x Scrap of Metal, 1x Light Element, 1x Fire Element Hay & Hoe - 2x Bundle of Hay, 1x Scrap of Metal Hardened Mud Pile - 5x Sticky Clay Fencing and Objects Building ----------------------------- Block - 5x Sturdy Rock Bridge Block - 5x Sturdy Rock Block 2 - 10x Sturdy Rock Block 3 - 10x Sturdy Rock Pier - 4x Rolling Log Rough Wooden Fence - 2x Rolling Log Wooden Bridge - 5x Rolling Log Wooden Gate - 4x Rolling Log Wooden Crate - 4x Rolling Log Wooden Fence - 1x Rolling Log Iron Gate - 5x Scrap of Metal Iron Fence - 2x Scrap of Metal Georama Objects for Chapter 7 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Road - 2x Rough Rock Petal Stream - 1x Water Element Road to Golbad - 2x Rough Rock, 1x Earth Element, 1x Water Element Fountain - 5x Sturdy Rock, 2x Water Element Starlight Stairs - 5x Rough Rock, 1x Light Element Camelia Tree - 1x Earth Element, 1x Water Element, 1x Life Element Hall of Sorrow - 10x Sturdy Rock, 2x Rough Rock, 2x Glass Material, 1x Wind Element Flower Bed - 2x Earth Element, 1x Water Element Moon Column - 2x Sturdy Rock, 1x Holy Element Palace Stairs - 2x Rough Rock, 1x Earth Element, 1x Water Element Silver Bench - 2x Rolling Log, 1x Gold Bar Stardust Pond - 3x Sturdy Rock, 1x Water Element, 1x Light Element v) Georama Conditions ````````````````````````````````````````` Collecting Geostones does not only allow you to get objects to build. They also provide you with hints to the Georama for that area. They will give you specific descriptions. Georama floors for Sindain, Balance Valley, Veniccio and Heim Rada has a culture section that allow you to keep track of the culture points while Moon Flower Palace has the picture option that allows you to view the photo viewed in the foyer. However, Georama Conditions for Moon Flower Palace is locked and you can only get hints from the pictures. Traveling through time ------------------------ When you restored Georama by a certain percentage, you will have restore future object's origin point. Make use of the Time Gate (i.e. by moving Max/Monica over there and hit X). You can travel via the Map menu once you have gotten the Ixion in Chapter 6. However Ixion's commands cannot be used in the future. All future areas will be LOCKED in Chapter 8 (optional). Fortunately, you can get most of items from your recruited support characters. Getting Power-Up Items ------------------------ Upon completing Georama by certain percentage, you will receive a message stated that something has happened in the future. You will find small chests containing power-up items such as Fruit of Eden, Witch's Parfait and Potato Pie along with rare gems. Make sure you visit the future when you complete a condition and search for tiny treasure chests. They blends well as they were combined as one with the surroundings. Thus watch out for them. A FAQ written by Lyte it Up 420 has provided a list on the locations of all these items. It is worthwhile to take a look. ------------------------------------------------------------------------ Chapter 2 Sindain - Georama Condition ------------------------------------------------------------------------ Prior to building these objects, you need to do some clean-up on removing the rock, grass and logs. Once you are done, it is time to start building! The time gate is located on the left of Withered Tree. The Firbit's house is located near the entrance. The save point can be found at the station area. 1) Restoring the Forest Lake (10%) - Make the river at least fifteen units or more. 2) Restoring the Glowing Mushrooms (10%) - Plant at least ten trees. 3) Restoring the Withered Tree (15%) - Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake. - Place Nose Tree between Eye Tree 1 & Eye Tree 2. - Surround all three trees by a river. 4) Revive Elder Jurak (15%) - The Withered Tree must be restored. - The Forest Lake must be restored. - Gordon resides in Sindain. 5) Restoring the Tailor Shop (10%) - Elder Jurak must be revived. - Adel resides in Sindain. - 30 Culture points must be obtained. 6) Restoring the Eatery (10%) - Elder Jurak must be revived. - Polly resides in Sindain. - 40 Culture points must be obtained. 7) Restoring the Weapon Shop (10%) - Elder Jurak must be revived. - Milane resides in Sindain. - Elder Jurak's Branch must be restored. - 50 Culture point must be obtained. 8) Restoring Elder Jurak's Branch (10%) - At least 10 trees need to be planted. - Place a fence around the Firbits' House. 9) Restoring the Golden Eggs (10%) - Elder Jurak's Branch must be restored. - Place a resident inside of a Straw House. Jurak Mall - Future Sindain (100%) ----------------------------------- Jurak Mall includes a couple of places of interest. You can find the Great Elder - Jurak with 3 shops surrounding him. The shop on the lower ground is the Tailor Shop (Woody's Tailor). There is a ladder on the left of Woody's Tailor that leads to the Eatery (Mushroom Burgers). In front of Jurak is a large branch where you can find the Weapon Shop (Jurak Arms) and the Golden Eggs, where you can get Gold Paint by examining it. Woody's Tailor ============================== Item Cost Green Overalls 500G Red Vest 500G Denim Overalls 500G Pumpking Shorts 200G Dark Coin 1500G* Indestructible Coin 1500G* Himarra Badge 500G` Gift Capsule 400G Gold Paint 1000G Mushroom Burgers ============================== Item Cost Flour 20G Sugar Cane 20G Bread 30G Roasted Chestnut 300G Tasty Water 80G Heart-Throb Cherry 60G Gooey Peach 60G Bomb Nut 60G Poison Apple 60G Mellow Banana 60G Mimi 80G Carrot 80G Potato Cake 80G Battan 80G Jurak's Arms ============================== Weapon Cost Chapter Type Frozen Tuna 700G 4 Wrench Dryer Gun 160G 3 Gun Bell Trigger 400G 2 Gun Long Sword 250G 2 Sword Antique Sword 880G 5 Sword Kitchen Knife 440G 4 Sword Bone Rapier 500G 4 Sword Dark Coin 1500G* 2 Repair Powder 80G 2 Gun Repair Powder 160G 2 Armband Repair Powder 160G 2 * This item will be unavailable for sale once Donny has been recruited ` You can buy this item once. ------------------------------------------------------------------------ Chapter 3 Balance Valley - Georama Condition ------------------------------------------------------------------------ For this georama area, it requires you to do some calculations on weight of objects. You need to balance up the 4 plateaus. If one of them is not balanced, you will not fulfil the 1st condition. Lin's house is located on the right area. The time gate is located somewhere near the entrance from Balance Valley Statin. As for the save point, it is near the bridge near to the entrance to Starlight Canyon. 1) Restoring the Lower Prayer Site (10%) - All four Plateaus must be at the same height. - Obtain 20 Culture points. 2) Restoring the Suspension Bridge (10%) - The Lower Prayer Site must be restored. - At least 15 trees must be planted. 3) Restoring the Starlight Temple (10%) - Prayer Site and Bridge must be restored. - 2 people must reside in Balance Valley. - Crystal Prayer Site must be restored. 4) Restoring the Sacred Torch (10%) - Starlight Temple must be resotred. - You must set up at least 4 Pot Torches by the Church. 5) Restoring the Crystal Prayer Site (10%) - Lower Prayer Site must be restored. - Priest Bruno must reside in the village. 6) Restoring the Sacred Gate (10%) - Starlight Temple must be restored. - Stewart must reside in Balance Valley. 7) Restoring Lao Chao's Bistro (10%) - Starlight Temple must be restored. - Ferdinand must be located at the Chinese Stand. - Obtain 30 Culture points. 8) Restoring the Tool Shop (10%) - Lin offers to help and join you - Place Star Lamp on a the Brick House. - Parn must reside in Balance Valley. - Starlight Temple must be restored. 9) Restoring the Weapon Shop (10%) - Starlight Temple must be restored. - Blinkhorn must reside in Balance Valley. - Obtain 30 Culture points. 10) Restoring Moon Crystal and Crest (10%) - Starlight Temple must be restored. - Lighthouse must be restored Starlight Temple - Future Balance Valley (100%) ------------------------------------------------ Starlight Temple consists of a giantic moon crystal lies on the top floor where you could meet Madame Crest. The places are being placed in a cross-shaped area. Below is a simplified map of the area: Sacred Gate w/ Time Gate # | # # ___|___ # Lao Chao Bistro _# __ |Sacred |__ # _ Starlight Weapons # |Torch | # # | # #- Wooden bridge # __|__ # Star Items w/ stairs lead to top floor Starlight Weapons ============================== Weapon Cost Chapter Type Swan 450G 3 Spheda Club Wise Owl Sword 600G 4 Sword Sand Breaker 900G 5 Sword Gold Brassard 350G 3 Armlet Bandit Brassard 700G 4 Armlet Platinum Brassard 900G 5 Armlet Moon Armlet 1800G 6 Armlet Armband Repair Powder 160G 3 Star Items ============================== Item Cost Star Leotard 600G Flame Crystal 150G Chill Crystal 150G Lightning Crystal 150G Hunter Crystal 150G Holy Crystal 150G Destruction Crystal 150G Wind Crystal 150G Sea Dragon Crystal 150G Power Crystal 200G Protector Crystal 150G Cheese 60G Antidote Drink 40G Mighty Healing 300G Tasty Water 80G Repair Powder 100G Starglass 300G* *You can only buy this item once. ------------------------------------------------------------------------ Chapter 4 Veniccio - Georama Condition ------------------------------------------------------------------------ Houses cannot be build on top of water! You need to build something as a base for the house. Objects such as Shop Boats must be placed on watery areas. The Time Gate is located at the plank leading from the train station. You can find a cave, which leads to Pau's House. 1) Restoring the Lab Foundation (15%) - At least 8 Pier Blocks must be placed. - Someone must reside in Veniccio - Obtain 30 Culture points. 2) Restoring Lab 1 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Red. - Claire must live in the Red Iron House. - Place the Shop Boat near the Red Iron House. 3) Restoring Lab 2 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Blue. - Donny must live in the Blue Iron House. - Place the Blue Iron House near the Shop Boat. 4) Restoring Lab 3 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Purple. - Place the Purple Iron House near the Shop Boat. 5) Restoring Lab 4 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Green. - Place the Green Iron House near the Shop Boat. 6) Restoring Luna Lab (15%) - All 4 labs must be restored. - You must save Shigura Village. - Obtain 50 Culture points. 7) Search Lights restored (10%) - Luna Lab restored - 8 Luna Stone Lights placed - Obtain 60 Culture Points 8) Weather Vane restored (10%) - Luna Lab restored - Windmill must be placed 9) Symbol of Luna Lab restored (10%) - Luna Lab restored - Obtain 80 Culture Points Luna Lab - Future Veniccio (100%) ---------------------------------- Luna Lab consist of 4 labs - Lab 1 (red), Lab 2 (blue), Lab 3 (purple) and Lab 4 (green). In the center of the structure, you will find the central lab. Surrounding the areas are larger form of Luna Stone Light, which are known as the Search Lights. On top of the Luna Lab, you will find an emblem which is the symbol of Luna Lab. Osmond is in charge of lab 1, while Dr. Nobbs is in charge of lab 2. There is a pathway leading from the main gate of central lab. The isolated area contains the Time Gate.
| Aktuell | 0-9 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
Zurück zur Übersicht | Userwertung: | Neuen Cheat eintragen | Druckversion
Dark Cloud 2 :: Walkthrough Teil 2
0Mehr zu Dark Cloud 2
Kommentare
Neuer Kommentar
Du musst Dich im User-Center registriert haben und eingelogged sein, um das Kommentarsystem nutzen zu können.
Unter den nachfolgenden Links kannst Du Dich registrieren resp. anmelden:
Es liegt bisher kein Kommentar vor.