Seit einer knappen Woche ist Total War: Rome 2 im Handel erhältlich, da schiebt das Entwicklerteam von Creative Assembly den ersten Patch hinterher. Hintergrund ist vor allem die Behebung von Hardwareproblemen, aber auch die Überarbeitung der Gegner-KI. Hier eine Übersicht des Inhaltes des Patchs:
- Higher average frame rates with out-of-the-box settings (more conservative settings)
- Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
- Fixed a sunken Samothrace temple complex world wonder on the Campaign map.
- Fixed defender being able to create encampments when involved in a combined battle.
- Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.
- Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.
- Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.
- Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.
- Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.
- Safe guards added to prevent a very rare crash in coastal assault battles.
Das Update wird automatisch beim nächsten Steam-Start installiert. Ferner wurde mitgeteilt, dass sich bereits zwei weitere Patches in Arbeit befinden, die in den kommenden 14 Tagen erscheinen sollen.
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